Compiling under Linux creates huge binaries
Compiling TF2 under Ubuntu 24.04.2 LTS using the official podman instruction creates client.so and server.so with the total file size of 759.3 MB.
Can confirm this happens for me too. KDE Neon Plasma.
as a workaround you can manually strip these binaries using the strip command from GNU binutils
would be something like
strip -s client.so
strip -S server.so (strips debug symbols only, remaining symbols can be used for SourceMod gamedata)
if you're working on a singleplayer mod or don't want sourcemod support you can use the same -s option for server.so
Compiling TF2 under Ubuntu 24.04.2 LTS using the official podman instruction creates client.so and server.so with the total file size of 759.3 MB.
Does this issue still occur under Sniper?
According to the docs, the default call to buildallprojects should be intented to produce a release build. Can someone confirm this, anyway?
According to the docs, the default call to
buildallprojectsshould be intented to produce areleasebuild. Can someone confirm this, anyway?
still produces binaries with debug symbols