source-sdk-2013
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Fix Spy bots using human voice lines in MvM
Description
Hi. This fixes an issue where Spy bots in MvM will use human voice lines.
The soundscript Spy.MVM_TeaseVictim defined in scripts/game_sounds_vo_mvm_handmade.txt also has errors and needs the following change:
@@ -1559,9 +1559,9 @@
"wave" "vo/mvm/norm/spy_mvm_Revenge01.mp3"
"wave" "vo/mvm/norm/spy_mvm_Revenge02.mp3"
"wave" "vo/mvm/norm/spy_mvm_Revenge03.mp3"
- "wave" "vo/mvm/norm/spy_mvm_specialcomplete04.mp3"
- "wave" "vo/mvm/norm/spy_mvm_specialcomplete10.mp3"
- "wave" "vo/mvm/norm/spy_mvm_specialcomplete12.mp3"
+ "wave" "vo/mvm/norm/spy_mvm_specialcompleted04.mp3"
+ "wave" "vo/mvm/norm/spy_mvm_specialcompleted10.mp3"
+ "wave" "vo/mvm/norm/spy_mvm_specialcompleted12.mp3"
}
}
Fixes: https://github.com/ValveSoftware/Source-1-Games/issues/4794