source-sdk-2013 icon indicating copy to clipboard operation
source-sdk-2013 copied to clipboard

Shaders are in a very dire state

Open theOneTrueFunniBoi opened this issue 1 week ago • 2 comments

The SDK lacks many of the required shaders, and some of the shaders do not even compile correctly (lightmappedgeneric after compilation is completely missing basetexture2, detailtexture, bumpmap, bumpmask, cubemap, and so many more), also resulting in the in-ability to compile the engine shader dlls.

Attempting to use these very broken shaders in-game (or any custom shaders, for that matter) results in Invalid pixel shader index errors.

This needs to be resolved, as a lack of proper shader support limits how much mod developers can change the visual style (parallax corrected cubemaps, for example).

theOneTrueFunniBoi avatar Feb 21 '25 08:02 theOneTrueFunniBoi