source-sdk-2013
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KeyValues::LoadFromFile seems to ignore overridden files
KeyValues::LoadFromFile doesn't seem to be loading a custom version of GameMenu.res that I put in to the files for the TF2 SDK, both from the custom folder and as a loose file
Modifying the code to make it read a differently named file works just fine, but for some reason, leaving it as-is makes the original file take priority.