source-sdk-2013
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Players can exploit the INetChannel shutdown function to give themselves customized disconnect messages
is this really an issue?
is this really an issue?
@OsakaPhysics It was an issue in TF2 a few years ago but I thought it was fixed?
https://www.reddit.com/r/tf2/comments/5814dh/are_custom_quit_messages_a_thing_now/
It's most likely fixed with this recent TF2 SDK update, I'll have to check.
afaik it's forced to always be "Client disconnect" just for official casual servers, the exploit should still work