[TF2] Fix organ props spawning from non-Vita-Saw damage
Description
As part of the Vita-Saw's weapon gimmick of collecting organs from players, organ props are spawned whenever a player is hit with the Vita-Saw. However, the check for when to spawn an organ prop is imprecise; currently, TF2 will spawn a prop when a player takes damage if their attacker is a Medic holding the Vita-Saw. This logic means that if a Medic shoots a projectile (ex. a Crusader's Crossbow syringe) and switches to the Vita-Saw before the projectile hits a player, the projectile hit will cause an organ prop to spawn. This is presumably unintended, as such a hit does not increment a player's organ count.
This PR makes it so organ props will only spawn when a player takes damage if the attacking weapon is the Vita-Saw, preventing the prior case from spawning props.
lame!