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Coordinates of VREvent_Mouse_t won't update when the trigger is pressed down

Open borishsu opened this issue 6 years ago • 3 comments

I am simulating mouse pointer move and click on a dashboard overlay with the latest release. Event data (x, y) from VREvent_Mouse_t works perfectly without pressing any button but freezes at the position when I pull the trigger. The coordinates stay the same until I release the trigger. Is it intended to work this way for implementing drag behavior? How do I get the mouse coordinates on a dashboard overlay in this case? Thanks!

borishsu avatar May 01 '19 03:05 borishsu

This also affects me with an Index and a non-dashboard overlay. The MouseMove events continue firing but x and y do not change. This happens for left or right click. Is there any workaround?

sharkdad avatar Nov 10 '20 04:11 sharkdad

I'm having similar issues... :c

Flexusma avatar Mar 20 '22 18:03 Flexusma

Me too, any one know why?

1183351661 avatar Jul 28 '22 17:07 1183351661