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Half-Life 1 engine based games

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**Message name too long: ScoreInfoLong** _appears on Day of Defeat servers when user connects in the server's console_ which leads to unknown havoc. Sometimes several of them appear on maps...

Day of Defeat

Hello. Is there any chance for Valve Anti-Cheat updates? Cheaters are many, too many. Apparently there is https://www.wargods.ro/wcd/index.php, but still they spoil the game for others. I would be able...

Counter-Strike

Outdoor wild sounds are not numbered in order and repeated possibly stopping any of them from working. // outdoor Shows as: WILD9 WILD10 WILD11 WILD9 WILD10 WILD11 WILD12 Should be:...

Half-Life:Opposing Force

On Linux the Time remaining now shows up above health, never used to but with no timer. The OSX has always had a working timer.

Linux
Half-Life:Opposing Force

Half-life Opposing Force's CVAR, "mp_fragsleft" is not changing on OP4CTF_ maps.

Half-Life:Opposing Force

Related issue: https://github.com/FWGS/xash3d-fwgs/issues/885 In short, on some maps compiled with ZHLT it's possible that TraceModel may return uninitialized trace values, which then used in ladder code: https://github.com/ValveSoftware/halflife/blob/master/pm_shared/pm_shared.c#L2092 Following the execution,...

Fix proposed

Hello in Counter-Strike mod on steam with new PC (also occurs for original Half-Life game). When moving the mouse, randomly 1-2 times per minute the mouse movement will be accelerated....

Recently i banned a player that was using this specific [cheat](https://www.youtube.com/watch?v=7XcnekQ7TXg) for around two months, he never got VAC Banned (Still isn't), i don't have any proof that the player...

Counter-Strike

Raw input works correctly on current (non beta) Half Life Steam build (just running regular Half Life), I get no lock on mouse rotation. But, compiled latest (8/10/2013) Half Life...

reviewed
SDK
Fix proposed

When I working on my mod, I found out some strange things. I added this piece of code into PrimaryAttack() method: ``` void CGlock::PrimaryAttack() { ... #ifdef CLIENT_DLL ALERT(at_console, "glock...