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Half-Life Steam misses the DirectInput gamepad left & right triggers

Open jebez1 opened this issue 1 year ago • 0 comments

Hi

I'm on Arch Linux KDE.

As https://github.com/ValveSoftware/halflife/issues/2711, unlike Half-Life WON able to directly bind a DirectInput gamepad button to a command in the commands menu, for Half-Life Steam I listen a unbound gamepad button (by pressing it ingame, then e.g. "AUX8 is unbound" displayed in the console) then bind it in the console (e.g. bind "AUX8" "+use" ). The issue: unlike Half-Life WON, Half-Life Steam misses the DirectInput gamepad left & right triggers (buttons on my Logitech Dual Action, not analog ): no "such_gamepad_key is unbound" in the console.

I want at least the left trigger to +duck.

Best regards.

Update: I use AntiMicroX to map the left trigger to the left shift key. Despite https://github.com/ValveSoftware/halflife/issues, Valve doesn't seem to care, regarding other issues...

jebez1 avatar Jun 21 '24 16:06 jebez1