halflife
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CS 1.6 D3D still works and movement is how it used to be when applied
Change the following registry value to dword value 1 to enable D3D and use -nofbo with mouse options (-noforcemparms etc) [HKEY_CURRENT_USER\Software\Valve\Half-Life\Settings] "EngineD3D"=dword:00000001
I noticed hl.exe still loads all the d3d[89] libraries and also checks the registry key EngineD3D. This restores cs movement mouse movement and most likely fixes fps too, the new opengl rendering (even nofbo) changes broke the game.