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Audio stops working after lag spikes

Open cloning5480 opened this issue 1 year ago • 3 comments
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Your system information

  • System information & Steam Runtime Diagnostics in the gist. --> here
  • Have you checked for system updates?: Yes

Please describe your issue in as much detail as possible:

Describe what you expected should happen and what did happen. Please link any large pastes as a Github Gist.

Steps for reproducing this issue:

  1. play the game
  2. get unlucky lag spike (250ms maybe)
  3. audio stops working

I believe it is performance related but i dont know how i could test this for sure crazy lag spike, audio broken after - full log Line 1894 starts logs about "[SoundSystemLowLevel] Audio device starved 1024 samples " and later "[SoundSystemLowLevel] Increased audio mix latency to 2 buffers" this also happens in games and audio doesnt break so i dont know Changing the audio device in the settings does not resolve this issue, only restarting the game fixes it

cloning5480 avatar May 26 '24 20:05 cloning5480

System information & Steam Runtime Diagnostics in the gist.

reinstall from kubuntu to ubuntu 24.04

Thought it went away but just got it again

decent stable performance before, and then a big hitch and audio dies performance after this point was less smooth even after re-starting the game to get audio back

My audio then died again within a couple round of restarting game with these logs "207.71ms Frame Boundary"

Does anyone know how to check for pipewire-pulse logs (or similar logs that may give info)

There are some gnome errors in dmesg but i havent had a chance to look through them yet to see if they are any audio related previously was using kubuntu which didnt have gnome so i dont think it will be relevant

cloning5480 avatar Jun 01 '24 21:06 cloning5480

I too have been experiencing this since the update around this time.

offsetcyan avatar Jul 04 '24 01:07 offsetcyan

This is also an issue for me. Audio is gone in between and I have to restart the game.

PrimalPimmy avatar Jul 16 '24 09:07 PrimalPimmy

Same problem, audio being cut off at the middle of the games. I have to restart the game to recover audio.

Onion2222 avatar Jan 11 '25 14:01 Onion2222

@Onion2222 in my experience disabling and re-enabling the audio device in pulseaudio/pipewire and then switching audio device in cs2 will restore audio.

offsetcyan avatar Jan 11 '25 20:01 offsetcyan

disable and re-enable works here too, good user end "fix" but core issue still present

ReFraggedBeans avatar Feb 14 '25 20:02 ReFraggedBeans

+1 for also having this issue using Nobara

Warphamut avatar Jun 21 '25 01:06 Warphamut