csgo-osx-linux
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Screen Tearing and Input Lag reducing commands no longer work
The key user-facing commands to reduce vsync-off tearing engine_low_latency_sleep_after_client_tick 1
and vsync-on input lag r_experimental_lag_limiter 1
have been disabled with no apparent reason.
In Dota 2 these still work just fine. In CS2 used to work until some patches ago.
I know the engine still has them and can re-apply them for example via gameinfo_branchspecific.gi:
"GameInfo"
{
// this file is intentionally empty for generating depot signatures
FileSystem
{
EmptyFileSystemValue 1
}
ConVars
{
"engine_low_latency_sleep_after_client_tick" "1"
"r_experimental_lag_limiter" "1"
}
}
then the commands work as before, verified with nvidia frameview and my own eyes for the no tearing, and responsiveness in a bot match, but this won't work in matchmaking due to modified file
Please advise.