SteamOS
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kernel filesystem sync hung suspend for ~70 seconds while leaving the screen in a half-enabled state
Your system information
- Steam client version: 172368248
- SteamOS version: 3.6.10
- Opted into Steam client beta?: Yes
- Opted into SteamOS beta?: Yes
- Have you checked for updates in Settings > System?: Yes
- SteamOS System Report - njtransit215 (8/16/2024)
Please describe your issue in as much detail as possible:
I had my Steam Deck appear to hang during suspend for around a minute while the screen was in a half-enabled "zombie" state, half-dimmed with mangohud frozen at the top. dmesg logs looked pretty normal apart from this ~70 second filesystem sync. I'm including a dump of my Steam logs pulled from the devkit client here, although nothing there looked that suspicious to me:
logs.tar.gz
None of the mangohud information actually changed while frozen like this.
Aug 16 19:03:49 steamdeck kernel: PM: suspend entry (deep)
Aug 16 19:03:55 steamdeck systemd-resolved[557]: Switching to fallback DNS server 1.1.1.1#cloudflare-dns.com.
Aug 16 19:03:58 steamdeck systemd[1]: NetworkManager-dispatcher.service: Deactivated successfully.
Aug 16 19:04:58 steamdeck kernel: Filesystems sync: 69.233 seconds
This issue appears to be sporadic. It may even be a one off, but I wasn't finding any matching reports here by searching "suspend" so I figured I'd file a System Report right after it happened.
Steps for reproducing this issue:
- Exit playing a game, and wait long enough for all user-facing sync operations to appear like they've finished (like game downloads or Steam cloud syncing). Make sure mangohud is enabled.
- Suspend the unit with the top button
- Observe the unit (maybe?) fail to go to sleep for a somewhat extended period of time.