[TF2] Change "mp_idlemaxtime" to 3 or 2 in Matchmaking
As the title says, I don't understand why the mp_idlemaxtime is set to 5 in Matchmaking, since in MvM, Competitive, and Casual, when a player is AFK, it ruins the match (especially in Competitive), so I propose that this be changed to 3 or 2 so that the AFK player does not take up slot for too long, and in KotH to 1.5 as I said before
could be useful to counter the recent botwave too
I think this wouldn't be very useful to countering these recent bots, you would have to still wait a whole 2 or 3 minutes for one of them to be removed.
I think this wouldn't be very useful to countering these recent bots, you would have to still wait a whole 2 or 3 minutes for one of them to be removed.
Oh yeah, although this issue could help counter idle bots, it is intended more for AFK players
mp_idlemaxtime is 3 in casual (unk if comp has the same value), you're looking at an old unused cfg file