[TF2] cant open the pre_07_25_23 demo beta
this is the error when i try to launch it
Upon checking the beta branch, I noticed that the the 32x and 64x bit exe are not getting installed, only installing the hl2.exe.
Trying to launch the game by entering into the command prompt hl2.exe -game "tf" ended up with the game crashing after loading for a bit.
Condebug log
For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (sv_use_steam_voice)
[TF Workshop] Got 0 subscribed maps, 0 new
ProtoDefs post data loaded.
ProtoDefs loaded. 31.27 MB used
ProtoDefs post data loaded.
ProtoDefs loaded. 31.27 MB used
maxplayers set to 24
Steam config directory: D:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\platform\config
CClientSteamContext logged on = 1
ProtoDefs post data loaded.
ProtoDefs loaded. 31.27 MB used
ProtoDefs post data loaded.
ProtoDefs loaded. 31.27 MB used
Cleaning up unneeded replay block data...
Replay cleanup done.
Unknown command "m_rawinput_onetime_reset"
Loading default settings for high sensitivity
Creating fallback sound cache at: d:\program files (x86)\steam\steamapps\common\team fortress 2\tf\sound_workshop
ProtoDefs post data loaded.
ProtoDefs post data loaded.
Client out of date -- world version 8835751, current version 8207200
Connection to game coordinator established.
CTFGCClientSystem::PostInitGC
CTFGCClientSystem - adding listener
ProtoDefs post data loaded.
ProtoDefs post data loaded.
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
Applying new item schema, version D8C03F67
**WARNING** Failed to apply item schema!
Item definition 31289 "#TF_taunt_the_crypt_creeper" failed to initialize taunt data!
The crash is Steam-related and was present prior to the 18 April 64-bit update, it's nothing new. It can be worked around by "going offline" in Steam.
this issue is present even on offline mode
As a temporary fix use ficool2/custom_items_games