Source-1-Games
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[TF2] [Feature Request] - Restore unused head nod animations for "Yes" and "No" voice commands
There are unused ACT slots in TF2 that were never used for voice commands, and among them are two head nod animations for both the "Yes" and "No" voice commands. Upon closer inspection, there doesn't seem to be anything wrong with the animations per se, and they arguably add more life to the smaller interactions the game has to offer. I'm unsure as to why they were scrapped, but they look great.
If they don't conflict with anything else in the game, I'd like to request for them to be reimplemented if feasible.
https://github.com/ValveSoftware/Source-1-Games/assets/39247293/7f0920b7-5d90-4f4e-b8ce-bba6fe02d252
The corresponding ACT slots are "ACT_MP_GESTURE_VC_NODYES" and "ACT_MP_GESTURE_VC_NODNO", and by adding the missing animations and tying the ACT slots to the corresponding voice commands in voicecommands.txt, they can be fully restored.
Would love these!
I second this, I would love for these to be restored.
If this was to be implemented officially, a cvar toggling the functionality would be the best approach in my opinion.
If this was to be implemented officially, a cvar toggling the functionality would be the best approach in my opinion.
I don't really see the need for this. The animation itself wouldn't impact gameplay in any way at all. The voice command animations that are currently used in the game already arguably have more impact on gameplay considering that they can block headshots.
I think they are fine, cs2 has head bobbing on headshotting people. Timing a voice command to dodge a bullet would be pretty hard to do.
And please fix scout's blue pants texture!
I would absolutely love this!
i would absolutely love having these in the game