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[X64_Test][Linux][TF2] Game crashing randomly in CLinuxFont::GetCharRGBA

Open naydef opened this issue 1 year ago • 0 comments

Playing with the 64-bit TF2 client, the game will crash from time to time, sometimes crashing minutes from joining a server, other times in about 30-40min. I've attached a debugger and took the following screenshots.

The function that is crashing is CLinuxFont::GetCharRGBA, however the crashing code seems to be a new check, which is not present in leaked source. (Note ESI is the ch variable and its value is rather big) The crashes seems like a out of bounds access of some kind. (but cannot be too sure)

Those crashes occur while playing with live players in FF2 server, so I guess it could be related to the player names containing unusual symbols (emojis or similar), but not sure. Sadly, it's inconsistent and cannot reproduce it on purpose,

naydef avatar Feb 29 '24 19:02 naydef