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[TF2] Playermodel-Consistent Viewmodels for Soldier, Heavy, Medic and Spy

Open IEveriKI opened this issue 1 year ago • 11 comments

Tweaks some viewmodel arms to be more accurate to their third person counterparts. Also gave Spy's coat the same fabric texture that Soldier's uses to be further consistent. https://steamcommunity.com/sharedfiles/filedetails/?id=2927921043&searchtext=

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IEveriKI avatar Apr 20 '23 15:04 IEveriKI

Currently working on expanding this pack with an addon for the remaining classes

IEveriKI avatar Apr 26 '23 05:04 IEveriKI

the expansion pack is out! currently only have a sniper screenshot to prove it, but i have done all the classes + updated medic's sleeves. I also made a collection for both parts, which should be in the first part's page Screenshot (263) 2927921043_preview_Arms copy

IEveriKI avatar May 01 '23 04:05 IEveriKI

I love this! I don't see why not to implement these!

just-a-github-user avatar May 20 '23 14:05 just-a-github-user

I love this! I don't see why not to implement these!

Well, personally, the only one I have a slight problem is heavy's gloves

just-a-github-user avatar May 20 '23 14:05 just-a-github-user

would love to see this in-game!

zbikk avatar Oct 28 '23 14:10 zbikk

No reason to not add this, not sure how hard it would be for Valve but this would be a nice quality-of-life thing regardless.

Kruphixx avatar Oct 29 '23 10:10 Kruphixx

No reason to not add this, not sure how hard it would be for Valve but this would be a nice quality-of-life thing regardless.

there's a reason to not add the new sniper viewmodels: huntsman animations

Ashetf2 avatar Jan 29 '24 03:01 Ashetf2

No reason to not add this, not sure how hard it would be for Valve but this would be a nice quality-of-life thing regardless.

there's a reason to not add the new sniper viewmodels: huntsman animations

What's wrong with the huntsman animations in particular when using these viewmodels?

Platina6978 avatar Jan 29 '24 15:01 Platina6978

Due to how the huntsman animations were created, they appear like this with the mod:

image

Ashetf2 avatar Jan 29 '24 16:01 Ashetf2

I don't like how the spy's viewmodel suit looks crumpled because of the added folds. It doesn't look correct in my opinion to have his suit crumpled, as spy is a refined kind of guy who would keep his suit in pristine condition.

Peomarder avatar Feb 04 '24 13:02 Peomarder

20240217142945_1 The spy cloak viewmodal is still broken. It's especially noticeable with the dead ringer

Majora2010 avatar Feb 17 '24 20:02 Majora2010

I will simply paste my comment from gamebanana because it's relevant:

Okay so after spending quite some time mirroring the fix used by this mod: https://gamebanana.com/mods/194629

I've fixed the huntsman, all of the spy watches, and the disguise kit.

The cloak watches simply required decompiling the vanilla files and specifying your texture locations on them (that's why they don't work).

Whilst the huntsman required duplicating your mesh, flipping it, and then renaming all the vertex groups so that they moved with the skeleton from that mod above. It also uses the animation file from the above mod because that's the only way to use the four arms method.

If given permission I could upload this version with all proper tagging applied.

OR,

I could send you the files and you could just update the submission with them. All I'd want is credit for the hour or two it took. (You'd also have to credit that mod's author because of the animation file)

Being bugged by inconsistency is a powerful tool.

I also noticed on both teams the engi's arm just has this brick of a very bright red at the end. But other than that everything's perfect so I'll try to fix that and add it to my other ones ig. - I can't. I don't understand how you got the UV to be so wrong lol

Screenshot (237) Screenshot (235) Screenshot (234) Screenshot (233) Screenshot (232) Screenshot (231)

Xilekai avatar Aug 13 '24 13:08 Xilekai

Perfect, will look into adding that and crediting you. Not sure about the workshop upload tho?

IEveriKI avatar Aug 13 '24 13:08 IEveriKI

Perfect, will look into adding that and crediting you. Not sure about the workshop upload tho?

They let you update the files I'm pretty sure. But as stated above, the engineer arms need to be fixed too.

Xilekai avatar Aug 13 '24 13:08 Xilekai

Perfect, will look into adding that and crediting you. Not sure about the workshop upload tho?

They let you update the files I'm pretty sure. But as stated above, the engineer arms need to be fixed too.

Nono, I know. I meant as in crediting you on the workshop upload lol.

IEveriKI avatar Aug 13 '24 13:08 IEveriKI

Perfect, will look into adding that and crediting you. Not sure about the workshop upload tho?

They let you update the files I'm pretty sure. But as stated above, the engineer arms need to be fixed too.

Nono, I know. I meant as in crediting you on the workshop upload lol.

Ah I see, well I hope it works lol. I'm pretty amateur-ish at this stuff but when something annoys me I try as hard as humanly possible to fix it.

Xilekai avatar Aug 13 '24 13:08 Xilekai

So uh, how do you want the files? I can send them where ever, it's just the sniper arms, all the spy v_models, and an animation file for the sniper arms.

Xilekai avatar Aug 13 '24 16:08 Xilekai

I guess through discord? My username is everikreal

IEveriKI avatar Aug 13 '24 17:08 IEveriKI

wait you fixed it? cool

Majora2010 avatar Aug 14 '24 01:08 Majora2010