[TF2] "The Back Scatter" weapon's muzzle and ejection attachment problems.
- The muzzle attachment is misplaced, the muzzle flash appears very far from the barrel.
- Ejection attachment is missing, due to this the shells come out of your view directly.

The Back Scatter's Muzzle Flash and Shell Ejection Attachements are Broken
Issue transferred from https://github.com/ValveSoftware/Source-1-Games/issues/5554. @AtomicTEM posted on 2024-03-01T01:51:24:
The Back Scatter's Muzzle Flash is way out in front of the gun, which has the side effect of muzzle flash particle effect blocking your vision and making it difficult to aim.
The Shell ejection is also ejecting at scout feet the and not out of its ejection port.
To fix the Muzzle Flash, the model needs to be recompiled replace the following ,qc command:
$attachment "muzzle" "weapon_bone" 0.00 3.73 37.00 rotate -90 -0 0
with this new one:
$attachment "muzzle" "weapon_bone" 0.00 4.55 22.35 rotate -90 -0 0
For the Shell Ejection, the model needs to be recompiled replace the following ,qc command:
$attachment "eject_brass" "weapon_bone" -0.80 3.25 10.76 rotate -12 162 -168
with this new one:
$attachment "eject_brass" "weapon_bone" 4.80 5.50 7.76 rotate 0 24 0