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[TF2] "The Back Scatter" weapon's muzzle and ejection attachment problems.

Open NonhumanFromSteam opened this issue 3 years ago • 1 comments

  • The muzzle attachment is misplaced, the muzzle flash appears very far from the barrel.
  • Ejection attachment is missing, due to this the shells come out of your view directly. image

NonhumanFromSteam avatar Jun 23 '22 10:06 NonhumanFromSteam

The Back Scatter's Muzzle Flash and Shell Ejection Attachements are Broken

Issue transferred from https://github.com/ValveSoftware/Source-1-Games/issues/5554. @AtomicTEM posted on 2024-03-01T01:51:24:

The Back Scatter's Muzzle Flash is way out in front of the gun, which has the side effect of muzzle flash particle effect blocking your vision and making it difficult to aim. The Shell ejection is also ejecting at scout feet the and not out of its ejection port. 20240229203759_1 20240229203902_1 20240229203905_1 20240229204031_1

To fix the Muzzle Flash, the model needs to be recompiled replace the following ,qc command:

$attachment "muzzle" "weapon_bone" 0.00 3.73 37.00 rotate -90 -0 0

with this new one:

$attachment "muzzle" "weapon_bone" 0.00 4.55 22.35 rotate -90 -0 0

For the Shell Ejection, the model needs to be recompiled replace the following ,qc command:

$attachment "eject_brass" "weapon_bone" -0.80 3.25 10.76 rotate -12 162 -168

with this new one:

$attachment "eject_brass" "weapon_bone" 4.80 5.50 7.76 rotate 0 24 0

kisak-valve avatar Mar 01 '24 02:03 kisak-valve