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[TF2] Sprays appear on surfaces that they shouldn't

Open theGarbs opened this issue 12 years ago • 4 comments

Sprays on a wall can also appear in part on the adjacent wall(s), floor or ceiling (usually floor). Screenshot: http://i.imgur.com/JXMjnsT.jpg?1

theGarbs avatar Sep 09 '13 21:09 theGarbs

Hello @theGarbs, are you still experiencing this issue?

kisak-valve avatar Dec 26 '16 16:12 kisak-valve

I wouldn't count on them coming back, but I can confirm that I have seen this issue plenty of times including since this was posted. It seems to mainly affect displacements and I recall it happens a lot on Badwater. Let's see if I can make it happen again.

20161227213313_1

Hmm, that looks pretty normal; what if I try aiming a bit lower...

20161227213325_1

Now we're getting somewhere. Can I make it worse?

20161227213432_1

Well, that... that's beyond anything I can recall or explain. Should give you enough to go on for now — clearly it has something to do with trying to wrap sprays around corners, even (or perhaps especially) when it probably shouldn't be. Not a major issue (sprays are kind of inherently an eyesore, so it's not that much worse if they bug out sometimes), but I'm not here to tell you what you should and shouldn't try to fix... or at least keep on record for future reference.

stevethepocket avatar Dec 28 '16 03:12 stevethepocket

Thanks for retesting @stevethepocket.

kisak-valve avatar Dec 28 '16 13:12 kisak-valve

This issue is still relevant, and AFAIK applies to all Source 1 games. If the spray size is bigger than the surface under the crosshair, it will duplicate itself on another surface.

Tiagoquix avatar Jun 27 '24 03:06 Tiagoquix