TEKKEN 8 (1778820)
Compatibility Report
- Name of the game with compatibility issues: TEKKEN 8
- Steam AppID of the game: 1778820
System Information
- GPU: Radeon RX 6900XT
- Video driver version: 23.3.3
- Kernel version: 6.6.9-artix1-1
- Link to full system information report as Gist:
- Proton version: Experimental
I confirm:
- [x] that I haven't found an existing compatibility report for this game.
- [x] that I have checked whether there are updates for my system available.
Symptoms
The game crashes when loading (in "press any button" screen.) Notice: I never started this game before, I don't have any saves.
uh, also, this
Reproduction
Start the game, go through the producer logos, skip the fmv and press a button whenever it asks you to do so.
@NyaomiDEV This game launches only tested on the flatpak version of steam. It did stop launching when I tested a GE version but to fix just goto: ~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata and delete the folder 1778820 now restart your system then run with experimental or hotfix, shaders will load then the game should launch.
My problem is with crashing every time I try to launch a online game to reproduce just launch quick match. Here is the log. steam-1778820.log
System Information
- GPU: GTX 1660 Super
- Video driver version: nvidia 535
- Kernel version: 5.15.0-92-generic
- Link to full system information report as Gist:
- Proton version: hotfix
For me It goes straight to Fatal error, After 2 seconds It became black and then the same error.
Tried with Proton hotfix, delete shader cache and compatdata, nothing seems to work, even with GE
System info: GPU: GTX 1070 Video driver version: nvidia last 545 Kernel: 6.7.1-arch1-1 OS: Arch Linux Proton version: Hotfix
According to protondb, the opening cinematic still has no working audio
System Information
- GPU: AMD Radeon RX 5700 XT
- Video driver version: Mesa 23.3.3-1699.365.pm.1
- Kernel version: 6.7.1-1-default
- Link to full system information report as Gist: https://gist.github.com/RiQuY/d3a1927269d7bf35871fb044b64039de
- Proton version: Proton Hotfix
Launch options: gamemoderun PROTON_LOG=1 %command%
I confirm:
- [x] that I have checked whether there are updates for my system available.
Symptoms
When playing any online match, ranked, quick match or even player match the game shows an error informing that the connection to the rival has been lost, it is not a game crash, after this the game returns to the lobby or menu. The error can happen while loading, after playing some rounds or some seconds after the match has begun. The log file should contain 2 errors, I was able to reproduce it several times.
It was also happening in the last Closed Beta, so that means the error is not new.
Reproduction
- Open the game and choose any online mode like:
- Ranked game
- Quick match
- Player match
- Search for an opponent and wait to load in.
- When the connection is established with the opponent the connection error can happen anytime.
According to protondb, the opening cinematic still has no working audio
The intro cinematic was changed to this one: https://youtu.be/fzqvmFrV46c
In my system this cinematic has sound, the old cinematic didn't have sound.
I can confirm I'm having the same issue where matches won't stay connected either
Proton: Proton Hotfix OS: Arch Linux KERNEL: 6.7.1-arch1-1 CPU: AMD Ryzen 7 7800X3D 8-Core GPU: AMD Radeon RX 7900 XTX GPU DRIVER: 4.6 Mesa 23.3.3-arch1.1 RAM: 32 GB
I am unable to complete an online match without it disconnecting.
I can confirm I have this issue as well (matchmaking constantly disconnecting) on a 2022 Steam Deck 512GB, using the latest Proton Hotfix. The game seems to run fine otherwise.
Game is running well, but I keep being disconnected at online, too. Happens the exact same thing as described above. I'm on Proton Hotfix.
Fatal error fixed with the latest proton hotfix update. Games runs perfect offline. Online. Issues finding players. When it does, disconnected mid-match everytime. Using steamdeck 512gb
Use HOST_LC_ALL env to set the correct region for matchmaking. can't finish a match without being disconnected, tried disabling fsync and esync.
Can confirm game works fine, but online matches are being disconnected randomly on any Linux machine. Tested on Ubuntu 20.04 and SteamDeck
Hotfix lets me in. Playing VS with friends is extremely hit or miss. If you persevere through the failed to connect, you can play. But disconnect mid match happens over half the time.
There is also potentially some bug when the game loses focus, the fps can be capped at 24fps. Making everything slow motion.
Fedora 39 + KDE Plasma Wayland Radeon 5700xt Mesa 23.3.3 Proton Hotfix
I installed windows 11 for testing; I'm able to play for hours with friends without a single disconnect; I can 100% confirm this is a proton issue.
I have the same issue as @msmalik681 whenever I try to play an online game get disconnected in ranked/quickmatch.
steam-1778820.log
System Information GPU: AMD ATI Radeon RX 7900 XT/7900 XTX Video driver version: amdgpu Kernel version: 6.7.0-arch3-1 Proton version: hotfix
Same as all of above, proton GE, nor hotfix, can sustain an online match without sending back to training or outright crashing the game
Yeah can confirm the disconnect behaviour.
System Information GPU: AMD Rdeon RX 7900 XTX CPU: AMD Ryzen 7800X3D Kernel Version: 6.7.2.1 under Manjaro Linux Proton Version: Hotfix
I also have the same disconnection problems in every online matches.
System Information GPU: AMD Radeon RX 6700 XT CPU: AMD Ryzen 5 5600X Kernel Version: 6.7.0-arch3-1 Proton Version: Hotfix
same - disconnects in the middle of online match at random moment very frequently
System Information GPU: AMD Radeon RX 6950 XT CPU: AMD Ryzen 9 7900X Kernel Version: 6.2.0-39-generic Proton Version: Hotfix
My game disconnects as well in the middle of a lot of online matches. Otherwise no issue at all offline.
System Information GPU: NVIDIA GeForce RTX 3060 CPU: AMD Ryzen 5 5600X Kernel Version: 6.7.0-204 on Nobara Linux 39 Proton Version: Hotfix
Can confirm that switching to Hotfix resolves the crash, but online disconnects are still a issue.
System Information GPU: AMD Custom GPU 0405 CPU: 8 × AMD Custom APU 0405 Kernel Version: 6.1.52-valve14-1-neptune-61 (64-bit) Proton Version: Hotfix
Hotfix doesn't resolve the Fatal Error crash for me
System Information GPU: Intel Arc A770 CPU: Intel i5-12400F Kernel Version: 6.5.0-15-generic Proton Version: Hotfix
Compatibility Report
- Name of the game with compatibility issues: Tekken 8
- Steam AppID of the game: 1778820
System Information
- GPU: Nvidia 2080
- CPU : Intel I5-8600k
- OS : Manjaro
- Video driver version: 535.43.23
- Kernel version: 6.6.13
- Proton version: Experimental
I confirm:
- [X] that I haven't found an existing compatibility report for this game.
- [X] that I have checked whether there are updates for my system available.
Symptoms
The game rarely reaches 60fps even at the lowest graphic settings, it fluctuates between 40-50 fps and sometimes get as low as 35 fps making the game unplayable. If anyone has any tips, it would be greatly appreciated.
Reproduction
Just play in practice mode. steam-1778820.log
got the same issue too Device name DESKTOP-3R9CPQ8 Processor Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz 2.11 GHz Installed RAM 8.00 GB (7.64 GB usable) Device ID AF8CC2A8-1D6C-4175-BD1C-F5F95AFCCADF Product ID 00330-53141-80544-AAOEM System Type 64-bit operating system, x64-based processor Uploading steam-1778820.log…
Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913237972
You mean the same issue as me?
Experiencing disconnections regardless of proton version in T8, same issue as many others here. Other than that, game works flawlessly on Proton Hotfix.
Hardware Info:
Computer Information:
Manufacturer: LENOVO
Model: LNVNB161216
Form Factor: Laptop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 9 6900HX with Radeon Graphics
CPU Family: 0x19
CPU Model: 0x44
CPU Stepping: 0x1
CPU Type: 0x0
Speed: 4935 MHz
16 logical processors
8 physical processors
Hyper-threading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
Freedesktop SDK 23.08 (Flatpak runtime) (64 bit)
Kernel Name: Linux
Kernel Version: 6.6.12-200.fc39.x86_64
X Server Vendor: The X.Org Foundation
X Server Release: 12302004
X Window Manager: GNOME Shell
Steam Runtime Version: steam-runtime_0.20231127.68515
Video Card:
Driver: AMD AMD Radeon Graphics (radeonsi, rembrandt, LLVM 17.0.6, DRM 3.54, 6.6.12-200.fc39.x86_64)
Driver Version: 4.6 (Compatibility Profile) Mesa 23.3.2 (git-527d45230f)
OpenGL Version: 4.6
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 164 Hz
VendorID: 0x1002
DeviceID: 0x1681
Revision Not Detected
Number of Monitors: 1
Number of Logical Video Cards: 2
Primary Display Resolution: 2560 x 1600
Desktop Resolution: 2560 x 1600
Primary Display Size: 13.39" x 8.27" (15.71" diag), 34.0cm x 21.0cm (39.9cm diag)
Primary VRAM: 512 MB
Sound card:
Audio device: ATI R6xx HDMI
Memory:
RAM: 15168 Mb
VR Hardware:
VR Headset: None detected
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Total Hard Disk Space Available: 975137 MB
Largest Free Hard Disk Block: 753618 MB
Storage:
Number of SSDs: 1
SSD sizes: 1024G
Number of HDDs: 0
Number of removable drives: 0
Additional info for the disconnect issues: Online does work very well while connected via Hotspot created by mobile phone. Disconnects start as soon as you are connected with a router (wired and WiFi). Don´t know if that helps narrowing down the problem.
Online does work very well while connected via Hotspot created by mobile phone.
I could not get to replicate this in quick match. In fact, USB tethering my mobile data made it worse for me: I could simply not get past this screen with 15 different matches found. USB tethering with wifi to my router had the same usual issues.
Online does work very well while connected via Hotspot created by mobile phone.
I could not get to replicate this in quick match. In fact, USB tethering my mobile data made it worse for me: I could simply not get past this screen with 15 different matches found. USB tethering with wifi to my router had the same usual issues.
Bummer. Just tested it again and could replicate everything 100% for my setup here. Connected via WiFi Hotspot on Iphone SE. I did also get some matches that didn´t start, but it says the other person denied the match. I think it´s because the indicator shows that I´m on a slow network.
I can find matches online but after 2-3 moves it disconnects me on my home Wi-Fi or even ethernet. Does not happen on my desktop with windows. Something is up and doesn't let us play.
Can confirm, any sort of multiplayer match is a gamble. It may play out completely fine or you may get disconnected when a random move hits.
GPU: Radeon RX 6700XT
Video driver version: 23.3.3
Kernel version: 6.7.0-zen3-1-zen on Arch
Link to full system information report: systeminfo.txt
Proton version: Hotfix
Launch options: gamemoderun PROTON_LOG=1 %command%
