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Diablo IV [2344520]

Open christofin opened this issue 1 year ago • 20 comments

Compatibility Report

  • Name of the game with compatibility issues: Diablo IV
  • Steam AppID of the game: 2344520

System Information

Steam Deck - latest full 3.4.x release (NOT 3.5.1 preview)

  • Proton version: Proton Experimental - set by Valve in Game Properties (as of 10/25/2023)

I confirm:

  • [X] that I haven't found an existing compatibility report for this game.
  • [X] that I have checked whether there are updates for my system available.

Symptoms:

Diablo IV fails to reconnect to Blizzard servers after using the sleep/wake function. I'm not sure if this is a game issue or Proton, but the sleep/wake function on Playstation and Xbox work, so I'm reporting here for awareness.

Reproduction

Launch Diablo IV on Steam Deck Connect to Blizzard Servers, load into game after character select Put Steam Deck to Sleep Wake Steam Deck back up Your character is still in the world, with "Connecting to Diablo IV Servers" in the upper left corner Game will fail to connect to Diablo IV servers, returns player to main menu Game fails to connect to Diablo IV servers in main menu, application exits to desktop

Expected behavior is for the game to successfully reconnect to Blizzard servers and allow player to resume gameplay.

Note that in a normal scenario (e.g. on Playstation and Xbox), any server or client related hotfixes or patches will result in showing the player an error and exit the application. This is normal behavior when there is a server & client mismatch. The issue I am describing here is NOT a result of server/client mismatch. This issue is reproducible 100% of the time, even when using the sleep function very briefly (e.g. under 2 minutes).

christofin avatar Oct 25 '23 17:10 christofin

A similar issue happens with Forza Horizon 4

robotman40 avatar Oct 30 '23 03:10 robotman40

Here are huge VRAM leak on Nvidia 3060 TI lastest stable driver, POP!_OS 22.04 Game will eat all VRAM in just few minutes of exploring new area. There is a lot issues like that in Win. With AMD GPU maybe no problem.

deathxxx123 avatar Oct 31 '23 13:10 deathxxx123

I don't think it's a proton problem, per se, since there are Windows players experiencing it as well. For me, it started after the patch on October 24, 1.2.0d

garpu avatar Nov 05 '23 17:11 garpu

It is Proton problem. And it is for Nvidia only. I have tested on Win11 with Nvidia and Vram leak is fixed. With AMD card with linux/proton, absolutely no problem with anything. Here you can see more: https://github.com/HansKristian-Work/vkd3d-proton/issues/1588#issuecomment-1804103730

deathxxx123 avatar Nov 09 '23 16:11 deathxxx123

For what it's worth, I noticed that with Diablo IV, there are two "reaping pid: 123455 --gameoverlayui" lines after I exit. When things leak, there's only one of those lines. Turning off the gameoverlay seems to help? I haven't had time to extensively test it, however.

system info: https://gist.github.com/garpu/b4a05825c805bbe72285a95e80988e8d

Edit: it still leaks.

garpu avatar Nov 10 '23 15:11 garpu

Seems this is the fix for Nvidia cards: PROTON_HIDE_NVIDIA_GPU=1 %command% VRAM leak seems fixed with this.

deathxxx123 avatar Nov 11 '23 10:11 deathxxx123

I did a bunch of dungeons and ported around doing a whisper bounty. I think the PROTON_HIDE_NVIDIA_GPU trick works? I did have some swapping, but I also think the 1050ti isn't enough, even on low (regardless of the requirements.) I didn't have stuttering or the entire system slow down that happened previously. I think the longest I played was 40 minutes. (I don't have time to play longer to see.) my system RAM never went above 10GB.

I think this is proof there's an issue with Diablo IV and an nvidia-based memory leak. I think it's a Blizzard problem, though, because a friend of ours (windows) has it, as well.

garpu avatar Nov 11 '23 18:11 garpu

For me, in win11 nvidia vram leak is fixed. But after all, this game run great on AMD GPU's/ So my next GPU will be Radeon.

deathxxx123 avatar Nov 11 '23 19:11 deathxxx123

I did a bunch of dungeons and ported around doing a whisper bounty. I think the PROTON_HIDE_NVIDIA_GPU trick works? I did have some swapping, but I also think the 1050ti isn't enough, even on low (regardless of the requirements.) I didn't have stuttering or the entire system slow down that happened previously. I think the longest I played was 40 minutes. (I don't have time to play longer to see.) my system RAM never went above 10GB.

I think this is proof there's an issue with Diablo IV and an nvidia-based memory leak. I think it's a Blizzard problem, though, because a friend of ours (windows) has it, as well.

Yes, this command let the game think we have a AMD GPU and uses optimizations for AMD and leak is fixed, because this game run on AMD card without any issue. I'm sure there is a easy fix the game optimizations to use AMD optimizations on Nvidia cards too.

deathxxx123 avatar Nov 13 '23 12:11 deathxxx123

So this option will be harmless to AMD GPU's too, and can be added to Proton Experimental for D4 fix.

deathxxx123 avatar Nov 13 '23 12:11 deathxxx123

Further testing (let's call it that...) this weekend, and I was able to play for 40-60 minutes at a time with no problems, other than the disconnects while porting, which is a known windows issue. I think the PROTON_HIDE_NVIDIA_GPU workaround works.

garpu avatar Nov 13 '23 13:11 garpu

Don't have the game to check, but apparently the latest battle.net update is having issues

waspennator avatar Nov 30 '23 20:11 waspennator

image I am getting the error from above when trying to start it with Experimental Proton or 8.0-4. Anyone got a solution for that?

NiFNi avatar Jan 14 '24 16:01 NiFNi

Diablo IV freezes after a few minutes of playing

Issue transferred from https://github.com/ValveSoftware/Proton/issues/7414. @daqqad posted on 2024-01-16T02:01:31:

Compatibility Report

  • Name of the game with compatibility issues: Diablo IV
  • Steam AppID of the game: 2344520

System Information

  • GPU: 1080Ti 11GB
  • Video driver version: Nvidia 545.29.06-18.1
  • Kernel version: 6.6.11
  • Link to full system information report: https://gist.github.com/daqqad/f873820bd7cd9a00ff375f3f9851a678
  • Runtime system info: https://gist.github.com/daqqad/0ce916487bc435ab328f8fa4c751f959
  • Proton version: Experimental and 8.0-4

I confirm:

  • [X] that I haven't found an existing compatibility report for this game.
  • [X] that I have checked whether there are updates for my system available.

Symptoms

Game freezes after a few minutes. Accepts no input. Only option is to forcefully kill the game. This is not the same issue as graphics card running out of VRAM. Will freeze even if VRAM is <80% full. Sound remains playing while the game is frozen (just in case it is relevant.)

Reproduction

Play the game. Does not seem to be triggered by any specific action or sound. Will freeze during busy fights or while completely idle in town.

steam-2344520.zip

kisak-valve avatar Jan 16 '24 03:01 kisak-valve

image I am getting the error from above when trying to start it with Experimental Proton or 8.0-4. Anyone got a solution for that?

I get this error when I accidentally try to launch Diablo with wrong gpu that doesn't have enough vram to play the game.

daqqad avatar Jan 16 '24 03:01 daqqad

Getting a crash when trying to launch the game since today...

Here is the relevant stack:

DBG-ADDR<00006FFFFFB0A459>("msvcrt.dll")
DBG-ADDR<00006FFFFBE12203>("d3d12core.dll")
DBG-ADDR<00006FFFFBE1596B>("d3d12core.dll")
DBG-ADDR<00000001416B3C47>("Diablo IV.exe")
DBG-ADDR<00000001416B7F5F>("Diablo IV.exe")
DBG-ADDR<00000001416C3061>("Diablo IV.exe")
DBG-ADDR<00000001416B39E7>("Diablo IV.exe")
DBG-ADDR<00000001416A0E20>("Diablo IV.exe")
DBG-ADDR<00000001416A10C2>("Diablo IV.exe")
DBG-ADDR<00000001405AB714>("Diablo IV.exe")
DBG-ADDR<00000001405609AD>("Diablo IV.exe")
DBG-ADDR<00000001410CE835>("Diablo IV.exe")
DBG-ADDR<0000000140521F3A>("Diablo IV.exe")
DBG-ADDR<00000001415FCC26>("Diablo IV.exe")
DBG-ADDR<00006FFFFFED473D>("kernel32.dll")
DBG-ADDR<00006FFFFFF4F3FF>("ntdll.dll")

Can't say if this issue is due to a bad deployment by Blizzard or if it's an issue to solve in Proton...

FenrisDebug.txt
I 2024.05.13 06:53:32.976563	[Crash] User defined symbols path: Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV
I 2024.05.13 06:53:32.976820	[Sigma] Fenris Release (No Assertions) running under Windows 10-64 (Version 10.0.19043.0)
I 2024.05.13 06:53:32.976938	[Sigma] <BUILD>1.3.5.52293 (18814289-18814335)</BUILD>
I 2024.05.13 06:53:32.977039	[Sigma] Cheats: DISABLED
I 2024.05.13 06:53:32.977154	[Sigma] Hardware...
I 2024.05.13 06:53:32.977270	[Sigma] 	...ExtendedProcessorFeatures
I 2024.05.13 06:53:32.977370	[Sigma] 	...GetProcessorVendorString
I 2024.05.13 06:53:32.977473	[Sigma] 	...GetProcessorBrandString
I 2024.05.13 06:53:32.977576	[Sigma] CPU Vendor: AuthenticAMD
I 2024.05.13 06:53:32.977681	[Sigma] CPU Details: AMD Ryzen 9 3900XT 12-Core Processor
I 2024.05.13 06:53:32.977784	[Sigma] CPU Processors: 1
I 2024.05.13 06:53:32.977889	[Sigma] CPU Cores: 12
I 2024.05.13 06:53:32.978008	[Sigma] CPU Threads: 24
I 2024.05.13 06:53:32.978108	[Sigma] 32040.39 MB of total physical memory
I 2024.05.13 06:53:32.978210	[Sigma] OS Language: French
I 2024.05.13 06:53:32.978308	[Sigma] Application Path: Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\
I 2024.05.13 06:53:32.978611	[Sigma] Disk Type: Unknown
I 2024.05.13 06:53:32.978755	[Sigma] --- OS memory stats -----
I 2024.05.13 06:53:32.978856	[Sigma] Virtual Mem Total: 56616.39 MB
I 2024.05.13 06:53:32.978945	[Sigma] Virtual Mem Used: 9482.57 MB
I 2024.05.13 06:53:32.979035	[Sigma] Virtual Mem Used by Process: 75.06 MB
I 2024.05.13 06:53:32.979124	[Sigma] Phys Mem Total: 32040.39 MB
I 2024.05.13 06:53:32.979212	[Sigma] Phys Mem Used: 9482.57 MB
I 2024.05.13 06:53:32.979302	[Sigma] Phys Mem Used by Process: 132.43 MB
I 2024.05.13 06:53:32.979393	[Sigma] --- OS memory stats end-----
I 2024.05.13 06:53:32.979482	[Sigma] ----------------------------------------------
I 2024.05.13 06:53:32.979592	[Game] Supported period 1..65535
I 2024.05.13 06:53:32.980645	[Steam] Succesfully found and loaded Steam API DLL.
I 2024.05.13 06:53:32.980753	[Game] Command Line: -cedar -launch
I 2024.05.13 06:53:32.980905	[Game] Current local time is 2024.05.13 02:53:32.980768
I 2024.05.13 06:53:33.003346	[Game] Steam successfully initialized.
I 2024.05.13 06:53:33.121535	[Game] CPU LRU Cache Size: 1638 MB
I 2024.05.13 06:53:33.121545	[Game] GPU Payload LRU Cache Size: 18841 MB
I 2024.05.13 06:53:33.123019	[Game] **== Resetting Sound Prefs to Default... ==**
I 2024.05.13 06:53:33.123026	[Game] **== Resetting Speech and Text Locales  ==**
I 2024.05.13 06:53:33.123029	[Game] Previous Speech Locale: enUS; Previous Text Locale enUS
I 2024.05.13 06:53:33.123031	[Game] Detecting installed locales when TACT is not active
I 2024.05.13 06:53:33.123252	[Game] Detecting installed locales when TACT is not active
I 2024.05.13 06:53:33.123306	[Game] Current Speech Locale: frFR; Current Text Locale frFR
I 2024.05.13 06:53:33.123310	[Game] **== Done Resetting Speech and Text Locales  ==**
I 2024.05.13 06:53:33.123312	[Game] **== Sound Prefs Reset to Default ==**
I 2024.05.13 06:53:33.123754	[Game] TACT dynamic build info file does not exist: 'Z:/home/simon/.local/share/Steam/steamapps/common/Diablo IV/.build.info'
I 2024.05.13 06:53:33.123787	[Game] TACT static container (console package build) detected.
I 2024.05.13 06:53:33.123855	[Game] Creating TACTv3 instance using static container.
I 2024.05.13 06:53:33.332978	[Game] Adjusted initial working directory: Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV
I 2024.05.13 06:53:33.344365	[Game] Detecting installed Base locales:
I 2024.05.13 06:53:33.344373	[Game]     Found: enUS
I 2024.05.13 06:53:33.344384	[Game]     Found: frFR
I 2024.05.13 06:53:33.344391	[Game]     Found: koKR
I 2024.05.13 06:53:33.344397	[Game]     Found: zhCN
I 2024.05.13 06:53:33.344399	[Game]     Found: zhTW
I 2024.05.13 06:53:33.344404	[Game]     Found: jaJP
I 2024.05.13 06:53:33.344408	[Game] Detecting installed Speech locales:
I 2024.05.13 06:53:33.344413	[Game]     Found: frFR
I 2024.05.13 06:53:33.344498	[Game] Detecting installed Text locales:
I 2024.05.13 06:53:33.344503	[Game]     Found: enUS
I 2024.05.13 06:53:33.344507	[Game]     Found: esES
I 2024.05.13 06:53:33.344510	[Game]     Found: esMX
I 2024.05.13 06:53:33.344512	[Game]     Found: frFR
I 2024.05.13 06:53:33.344515	[Game]     Found: itIT
I 2024.05.13 06:53:33.344517	[Game]     Found: deDE
I 2024.05.13 06:53:33.344520	[Game]     Found: koKR
I 2024.05.13 06:53:33.344522	[Game]     Found: ptBR
I 2024.05.13 06:53:33.344524	[Game]     Found: ruRU
I 2024.05.13 06:53:33.344527	[Game]     Found: zhCN
I 2024.05.13 06:53:33.344529	[Game]     Found: zhTW
I 2024.05.13 06:53:33.344532	[Game]     Found: plPL
I 2024.05.13 06:53:33.344535	[Game]     Found: jaJP
I 2024.05.13 06:53:33.344537	[Game]     Found: trTR
I 2024.05.13 06:53:33.345791	[Game] SNOFilesInitialize('Data', PC, enUS, frFR (Speech), frFR (Text)
I 2024.05.13 06:53:33.358395	[Game] SNOFileLoadTextFile: 'Data\Locale\frFR\declension.txt'
I 2024.05.13 06:53:33.358405	[Game] No TACT path found for 'Data\Locale\frFR\declension.txt'
I 2024.05.13 06:53:33.358408	[Game] SNOFilesAsyncInitialize()
I 2024.05.13 06:53:33.358909	[Sigma] --- OS memory stats -----
I 2024.05.13 06:53:33.358917	[Sigma] Virtual Mem Total: 56616.39 MB
I 2024.05.13 06:53:33.358920	[Sigma] Virtual Mem Used: 9482.57 MB
I 2024.05.13 06:53:33.358925	[Sigma] Virtual Mem Used by Process: 0.00 MB
I 2024.05.13 06:53:33.358928	[Sigma] Phys Mem Total: 32040.39 MB
I 2024.05.13 06:53:33.358930	[Sigma] Phys Mem Used: 9482.57 MB
I 2024.05.13 06:53:33.358932	[Sigma] Phys Mem Used by Process: 330.84 MB
I 2024.05.13 06:53:33.358934	[Sigma] --- OS memory stats end-----
I 2024.05.13 06:53:33.358937	[Game] Free CPU cache 1638MB / 1638MB (0MB used) (0MB can be purged)
I 2024.05.13 06:53:33.358940	[Game] Free GPU payload cache 18841MB / 18841MB (0MB used) (0MB can be purged)
I 2024.05.13 06:53:33.361464	[Game] Found 19574 duplicated asset payloads in the TOC!
I 2024.05.13 06:53:33.361903	[Game] Found 6083 duplicated asset child files in the TOC!
I 2024.05.13 06:53:33.361984	[Game] Found 453 replaced assets in the TOC!
I 2024.05.13 06:53:33.409970	[Game] Found 432866 assets in the TOC!
I 2024.05.13 06:53:33.920111	[Game] SNOPreload::InitializeForApp submit required SNOs in 11739us
I 2024.05.13 06:53:34.017669	[Game] SNOPreload::InitializeForApp in 109297us
I 2024.05.13 06:53:34.017907	[Game] GamelessGameGlobalsInit()
I 2024.05.13 06:53:34.017913	[Game] CGameGlobalsInit()
I 2024.05.13 06:53:34.017916	[Game] CGameGlobals::Init()
I 2024.05.13 06:53:34.025163	[Game] Protocol Hash = 0x2A59A45E
I 2024.05.13 06:53:34.025171	[Game] Game Protocol Hash = 0xFBA76E71
I 2024.05.13 06:53:34.025173	[Game] User Proxy Protocol Hash = 0x1AA3A80F
I 2024.05.13 06:53:34.048891	[Game] [wWisePlatform] Start polling audio devices.
I 2024.05.13 06:53:34.136736	[Game] [wWisePlatform] Polling audio devices complete. Found: 4  Default: 'Navi 10 HDMI Audio Digital Stereo (HDMI 3)'
I 2024.05.13 06:53:34.146883	[Game] RefreshAudioDevices
W 2024.05.13 06:53:34.146898	[Game] OnAudioDevicesChanged: no devices found, force refresh on next attempt to retrieve device list
I 2024.05.13 06:53:34.146904	[Game] Build VersionEx: 1.3.5.52293 (18814289-18814335)
I 2024.05.13 06:53:34.181254	[Game] Initializing graphics subsystem...
I 2024.05.13 06:53:34.182862	[Game] dpi = 96 96
I 2024.05.13 06:53:34.226463	[Game] [02-53-34][streamline][info][tid:524][0s:002ms:595us]pluginmanager.cpp:100[setHostSDKVersion] Streamline v2.4.0.80337dff - built on Wed Mar 27 16:31:44 2024 - host SDK v2.4.0
E 2024.05.13 06:53:34.226693	[Game] [02-53-34][streamline][error][tid:524][0s:002ms:840us]file.h:94[open] File 'C:\ProgramData/NVIDIA/NGX/models/nvngx_config.txt' does not exist
E 2024.05.13 06:53:34.226712	[Game] [02-53-34][streamline][error][tid:524][0s:002ms:861us]ota.cpp:255[readServerManifest] Failed to open manifest file at: C:\ProgramData/NVIDIA/NGX/models/nvngx_config.txt
I 2024.05.13 06:53:35.269186	[Game] [02-53-35][streamline][info][tid:524][1s:045ms:294us]pluginmanager.cpp:479[findPlugins] Looking for plugins in Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\ ...
I 2024.05.13 06:53:35.269477	[Game] [02-53-35][streamline][info][tid:524][1s:045ms:597us]pluginmanager.cpp:864[loadPlugins] Searching for OTA'd plugins...
I 2024.05.13 06:53:36.229240	[Game] [02-53-36][streamline][info][tid:524][2s:005ms:321us]commoninterface.cpp:145[getSystemCaps] Enumerating up to 8 adapters but only one of them can be used to create a device - no mGPU support in this SDK
W 2024.05.13 06:53:36.229292	[Game] [02-53-36][streamline][warn][tid:524][2s:005ms:387us]commoninterface.cpp:171[getSystemCaps] Adapter enumeration has failed - cannot determine adapter capabilities; Some features may be unavailable
I 2024.05.13 06:53:36.376982	[Game] [02-53-36][streamline][info][tid:524][2s:153ms:063us]commonentry.cpp:1536[getOSVersionAndUpdateTimerResolution] Changed high resolution timer resolution to 5000 [100 ns units]
I 2024.05.13 06:53:36.377030	[Game] [02-53-36][streamline][info][tid:524][2s:153ms:123us]commonentry.cpp:1610[updateEmbeddedJSON] Detected Windows OS version 10.0.19043
I 2024.05.13 06:53:36.377069	[Game] [02-53-36][streamline][info][tid:524][2s:153ms:161us]pluginmanager.cpp:781[mapPlugins] Loaded plugin 'sl.common' - version 2.4.0.80337dff - id 4294967295 - priority 0 - adapter mask 0x1 - interposer 'no'
W 2024.05.13 06:53:36.383789	[Game] [02-53-36][streamline][warn][tid:524][2s:159ms:879us]dlssentry.cpp:213[updateEmbeddedJSON] Failed to obtain DLSS min spec requirements from NGX, using SL defaults
W 2024.05.13 06:53:36.383831	[Game] [02-53-36][streamline][warn][tid:524][2s:159ms:924us]dlssentry.cpp:273[updateEmbeddedJSON] sl.dlss not supported on current hardware
I 2024.05.13 06:53:36.383867	[Game] [02-53-36][streamline][info][tid:524][2s:159ms:960us]pluginmanager.cpp:781[mapPlugins] Loaded plugin 'sl.dlss' - version 2.4.0.80337dff - id 0 - priority 100 - adapter mask 0x0 - interposer 'no'
W 2024.05.13 06:53:36.391555	[Game] [02-53-36][streamline][warn][tid:524][2s:167ms:645us]dlss_gentry.cpp:119[updateEmbeddedJSON] Failed to obtain DLSS-G min spec requirements from NGX, using SL defaults
W 2024.05.13 06:53:36.391597	[Game] [02-53-36][streamline][warn][tid:524][2s:167ms:688us]dlss_gentry.cpp:275[updateEmbeddedJSON] Disabling DLSS-G since it is not supported on current hardware
I 2024.05.13 06:53:36.391671	[Game] [02-53-36][streamline][info][tid:524][2s:167ms:763us]pluginmanager.cpp:781[mapPlugins] Loaded plugin 'sl.dlss_g' - version 2.4.0.80337dff - id 1000 - priority 1000 - adapter mask 0x0 - interposer 'no'
I 2024.05.13 06:53:36.397975	[Game] [02-53-36][streamline][info][tid:524][2s:174ms:063us]pluginmanager.cpp:781[mapPlugins] Loaded plugin 'sl.pcl' - version 2.4.0.80337dff - id 4 - priority 2 - adapter mask 0x1 - interposer 'no'
I 2024.05.13 06:53:36.404158	[Game] [02-53-36][streamline][info][tid:524][2s:180ms:242us]pluginmanager.cpp:781[mapPlugins] Loaded plugin 'sl.reflex' - version 2.4.0.80337dff - id 3 - priority 100 - adapter mask 0x1 - interposer 'no'
W 2024.05.13 06:53:36.404201	[Game] [02-53-36][streamline][warn][tid:524][2s:180ms:293us]pluginmanager.cpp:917[loadPlugins] Ignoring plugin 'sl.dlss' since it is not supported on this platform
W 2024.05.13 06:53:36.404241	[Game] [02-53-36][streamline][warn][tid:524][2s:180ms:333us]pluginmanager.cpp:917[loadPlugins] Ignoring plugin 'sl.dlss_g' since it is not supported on this platform
I 2024.05.13 06:53:36.404280	[Game] [02-53-36][streamline][info][tid:524][2s:180ms:373us]pluginmanager.cpp:1018[loadPlugins] Plugin execution order based on priority:
I 2024.05.13 06:53:36.404318	[Game] [02-53-36][streamline][info][tid:524][2s:180ms:409us]pluginmanager.cpp:1021[loadPlugins] P0 - sl.common
I 2024.05.13 06:53:36.404352	[Game] [02-53-36][streamline][info][tid:524][2s:180ms:445us]pluginmanager.cpp:1021[loadPlugins] P2 - sl.pcl
I 2024.05.13 06:53:36.404386	[Game] [02-53-36][streamline][info][tid:524][2s:180ms:480us]pluginmanager.cpp:1021[loadPlugins] P100 - sl.reflex
I 2024.05.13 06:53:36.408372	[Game] [02-53-36][streamline][info][tid:524][2s:184ms:463us]sl.cpp:576[operator ()] Upgrading IDXGIFactory to use SL proxy ...
I 2024.05.13 06:53:36.427597	[Game] [Prism] Gpus detected (index 0 will be used):
I 2024.05.13 06:53:36.427607	[Game]     - AMD Radeon RX 5700 XT (RADV NAVI10) (0x1002|0x731f) - Integrated
I 2024.05.13 06:53:36.427610	[Game] [Prism] Displays detected for current gpu:
I 2024.05.13 06:53:36.427612	[Game]     - Generic Non-PnP Monitor (2560x1440)
I 2024.05.13 06:53:36.427614	[Game]     - Generic Non-PnP Monitor (1920x1080)
I 2024.05.13 06:53:36.427617	[Game] [Prism] RemoteDesktopSession is false
W 2024.05.13 06:53:36.427620	[Game] [Prism] AmdAGS failed to initialize
I 2024.05.13 06:53:36.675522	[Game] [02-53-36][streamline][info][tid:524][2s:451ms:591us]sl.cpp:556[operator ()] Upgrading ID3D12Device to use SL proxy ...
I 2024.05.13 06:53:36.675579	[Game] [02-53-36][streamline][info][tid:524][2s:451ms:663us]pluginmanager.cpp:1202[initializePlugins] Initializing plugins - api 0.0.1 - application ID 101069911
I 2024.05.13 06:53:36.675943	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:022us]pluginmanager.cpp:1307[mapPluginCallbacks] Callback sl.common:slSetData:0x0
I 2024.05.13 06:53:36.676008	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:086us]pluginmanager.cpp:1308[mapPluginCallbacks] Callback sl.common:slGetData:0x0
I 2024.05.13 06:53:36.676062	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:143us]pluginmanager.cpp:1309[mapPluginCallbacks] Callback sl.common:slAllocateResources:0x0
I 2024.05.13 06:53:36.676103	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:189us]pluginmanager.cpp:1310[mapPluginCallbacks] Callback sl.common:slFreeResources:0x0
I 2024.05.13 06:53:36.676136	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:223us]pluginmanager.cpp:1311[mapPluginCallbacks] Callback sl.common:slEvaluateFeature:0x6ffffc68ce40
I 2024.05.13 06:53:36.676179	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:266us]pluginmanager.cpp:1312[mapPluginCallbacks] Callback sl.common:slSetTag:0x6ffffc68c210
I 2024.05.13 06:53:36.676211	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:299us]pluginmanager.cpp:1313[mapPluginCallbacks] Callback sl.common:slSetConsts:0x6ffffc68cbb0
I 2024.05.13 06:53:36.676245	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:331us]pluginmanager.cpp:1090[processPluginHooks] Hook sl.common:slHookVkPresent:before - skipped
I 2024.05.13 06:53:36.676278	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:365us]pluginmanager.cpp:1090[processPluginHooks] Hook sl.common:slHookVkAfterPresent:after - skipped
I 2024.05.13 06:53:36.676310	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:397us]pluginmanager.cpp:1090[processPluginHooks] Hook sl.common:slHookVkCmdBindPipeline:after - skipped
I 2024.05.13 06:53:36.676342	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:429us]pluginmanager.cpp:1090[processPluginHooks] Hook sl.common:slHookVkCmdBindDescriptorSets:after - skipped
I 2024.05.13 06:53:36.676374	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:461us]pluginmanager.cpp:1090[processPluginHooks] Hook sl.common:slHookVkBeginCommandBuffer:after - skipped
I 2024.05.13 06:53:36.676407	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:494us]pluginmanager.cpp:1114[processPluginHooks] Hook sl.common:slHookResizeSwapChainPre:before - OK
I 2024.05.13 06:53:36.676442	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:528us]pluginmanager.cpp:1114[processPluginHooks] Hook sl.common:slHookPresent:before - OK
I 2024.05.13 06:53:36.676474	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:561us]pluginmanager.cpp:1114[processPluginHooks] Hook sl.common:slHookAfterPresent:after - OK
I 2024.05.13 06:53:36.676506	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:593us]pluginmanager.cpp:1114[processPluginHooks] Hook sl.common:slHookPresent1:before - OK
I 2024.05.13 06:53:36.676565	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:652us]pluginmanager.cpp:1307[mapPluginCallbacks] Callback sl.pcl:slSetData:0x6ffffc2c4f20
I 2024.05.13 06:53:36.676599	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:686us]pluginmanager.cpp:1308[mapPluginCallbacks] Callback sl.pcl:slGetData:0x6ffffc2c5070
I 2024.05.13 06:53:36.676633	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:720us]pluginmanager.cpp:1309[mapPluginCallbacks] Callback sl.pcl:slAllocateResources:0x0
I 2024.05.13 06:53:36.676664	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:752us]pluginmanager.cpp:1310[mapPluginCallbacks] Callback sl.pcl:slFreeResources:0x0
I 2024.05.13 06:53:36.676696	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:784us]pluginmanager.cpp:1311[mapPluginCallbacks] Callback sl.pcl:slEvaluateFeature:0x0
I 2024.05.13 06:53:36.676728	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:815us]pluginmanager.cpp:1312[mapPluginCallbacks] Callback sl.pcl:slSetTag:0x0
I 2024.05.13 06:53:36.676760	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:847us]pluginmanager.cpp:1313[mapPluginCallbacks] Callback sl.pcl:slSetConsts:0x0
I 2024.05.13 06:53:36.676793	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:881us]pluginmanager.cpp:1075[processPluginHooks] Plugin 'sl.pcl' has no registered hooks
I 2024.05.13 06:53:36.676825	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:913us]pluginmanager.cpp:1307[mapPluginCallbacks] Callback sl.reflex:slSetData:0x6ffffc284f30
I 2024.05.13 06:53:36.676863	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:947us]pluginmanager.cpp:1308[mapPluginCallbacks] Callback sl.reflex:slGetData:0x6ffffc285590
I 2024.05.13 06:53:36.676899	[Game] [02-53-36][streamline][info][tid:524][2s:452ms:985us]pluginmanager.cpp:1309[mapPluginCallbacks] Callback sl.reflex:slAllocateResources:0x0
I 2024.05.13 06:53:36.676931	[Game] [02-53-36][streamline][info][tid:524][2s:453ms:018us]pluginmanager.cpp:1310[mapPluginCallbacks] Callback sl.reflex:slFreeResources:0x0
I 2024.05.13 06:53:36.676963	[Game] [02-53-36][streamline][info][tid:524][2s:453ms:050us]pluginmanager.cpp:1311[mapPluginCallbacks] Callback sl.reflex:slEvaluateFeature:0x0
I 2024.05.13 06:53:36.676995	[Game] [02-53-36][streamline][info][tid:524][2s:453ms:082us]pluginmanager.cpp:1312[mapPluginCallbacks] Callback sl.reflex:slSetTag:0x0
I 2024.05.13 06:53:36.677027	[Game] [02-53-36][streamline][info][tid:524][2s:453ms:114us]pluginmanager.cpp:1313[mapPluginCallbacks] Callback sl.reflex:slSetConsts:0x0
I 2024.05.13 06:53:36.677062	[Game] [02-53-36][streamline][info][tid:524][2s:453ms:149us]pluginmanager.cpp:1075[processPluginHooks] Plugin 'sl.reflex' has no registered hooks
E 2024.05.13 06:53:36.682077	[Crash] Thread 'MainThread' handling fatal error
E 2024.05.13 06:53:36.682533	[Crash] UnhandledExceptionFilter
E 2024.05.13 06:53:36.682695	[Crash] Crashed thread: 'MainThread' (0x12c)
I 2024.05.13 06:53:36.682939	[Sigma] --- OS memory stats -----
I 2024.05.13 06:53:36.683048	[Sigma] Virtual Mem Total: 56616.39 MB
I 2024.05.13 06:53:36.683140	[Sigma] Virtual Mem Used: 10015.07 MB
I 2024.05.13 06:53:36.683231	[Sigma] Virtual Mem Used by Process: 75.06 MB
I 2024.05.13 06:53:36.683320	[Sigma] Phys Mem Total: 32040.39 MB
I 2024.05.13 06:53:36.683410	[Sigma] Phys Mem Used: 10015.07 MB
I 2024.05.13 06:53:36.683501	[Sigma] Phys Mem Used by Process: 726.86 MB
I 2024.05.13 06:53:36.683589	[Sigma] --- OS memory stats end-----
I 2024.05.13 06:53:36.683778	[Sigma] Opening dump file
I 2024.05.13 06:53:36.684036	[Sigma] Dump file opened
I 2024.05.13 06:53:36.684135	[Sigma] Starting dump
I 2024.05.13 06:53:38.577398	[Sigma] Created dump after 1 attempts
I 2024.05.13 06:53:38.577874	[Sigma] Saved dump file to 'Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\Fenris-0.dmp'
----------------------------------------------
<ERROR-0>

UNHANDLED EXCEPTION: ACCESS_VIOLATION (c0000005) at:
DBG-OPTIONS<NoAddress NoFuncOffset NoImage>
DBG-ADDR<00006FFFFFB0A459>("msvcrt.dll")
DBG-OPTIONS<>
</ERROR-0>
I 2024.05.13 06:53:39.495726	[Crash]
I 2024.05.13 06:53:39.495855	[Crash] <STACK-0>
I 2024.05.13 06:53:39.495987	[Crash] ------------
I 2024.05.13 06:53:39.496115	[Crash] Stack Crawl:
I 2024.05.13 06:53:39.496255	[Crash] ------------
I 2024.05.13 06:53:40.412999	[Crash] DBG-ADDR<00006FFFFFB0A459>("msvcrt.dll")
I 2024.05.13 06:53:40.413151	[Crash] DBG-ADDR<00006FFFFBE12203>("d3d12core.dll")
I 2024.05.13 06:53:40.413249	[Crash] DBG-ADDR<00006FFFFBE1596B>("d3d12core.dll")
I 2024.05.13 06:53:40.413339	[Crash] DBG-ADDR<00000001416B3C47>("Diablo IV.exe")
I 2024.05.13 06:53:40.413427	[Crash] DBG-ADDR<00000001416B7F5F>("Diablo IV.exe")
I 2024.05.13 06:53:40.413515	[Crash] DBG-ADDR<00000001416C3061>("Diablo IV.exe")
I 2024.05.13 06:53:40.413601	[Crash] DBG-ADDR<00000001416B39E7>("Diablo IV.exe")
I 2024.05.13 06:53:40.413689	[Crash] DBG-ADDR<00000001416A0E20>("Diablo IV.exe")
I 2024.05.13 06:53:40.413787	[Crash] DBG-ADDR<00000001416A10C2>("Diablo IV.exe")
I 2024.05.13 06:53:40.413878	[Crash] DBG-ADDR<00000001405AB714>("Diablo IV.exe")
I 2024.05.13 06:53:40.413971	[Crash] DBG-ADDR<00000001405609AD>("Diablo IV.exe")
I 2024.05.13 06:53:40.414059	[Crash] DBG-ADDR<00000001410CE835>("Diablo IV.exe")
I 2024.05.13 06:53:40.414145	[Crash] DBG-ADDR<0000000140521F3A>("Diablo IV.exe")
I 2024.05.13 06:53:40.414231	[Crash] DBG-ADDR<00000001415FCC26>("Diablo IV.exe")
I 2024.05.13 06:53:40.414317	[Crash] DBG-ADDR<00006FFFFFED473D>("kernel32.dll")
I 2024.05.13 06:53:40.414404	[Crash] DBG-ADDR<00006FFFFFF4F3FF>("ntdll.dll")
I 2024.05.13 06:53:40.420689	[Crash] 16 frames dumped

I 2024.05.13 06:53:40.420839	[Crash] </STACK-0>
I 2024.05.13 06:53:40.420978	[Crash] <MODULES-0>
I 2024.05.13 06:53:40.421093	[Crash] ------------------------------------------------------------------------------
I 2024.05.13 06:53:40.421200	[Crash]
I 2024.05.13 06:53:40.421300	[Crash] ----------------------------------------
I 2024.05.13 06:53:40.421402	[Crash]     Loaded Modules
I 2024.05.13 06:53:40.421502	[Crash] ----------------------------------------
I 2024.05.13 06:53:40.421601	[Crash]
I 2024.05.13 06:53:40.430072	[Crash] DBG-MODULE<0000000138000000 01675000 "steamclient64.dll" "steamclient64.pdb" 0 {7e46b722-b7a1-4eaa-bb48342e54d126e0} 1 1714777914>
I 2024.05.13 06:53:40.430211	[Crash] DBG-MODULE<000000013B400000 0004c000 "steam_api64.dll" "steam_api64.pdb" 0 {8945459f-55f5-4ddf-ba4f83f632963eb9} 1 1659053490>
I 2024.05.13 06:53:40.430305	[Crash] DBG-MODULE<0000000140000000 03362000 "Diablo IV.exe" "Fenris_ar.pdb" 0 {ea5c0ccb-c56a-4ab6-9fd1398576f94c89} 3 1712708190>
I 2024.05.13 06:53:40.430395	[Crash] DBG-MODULE<0000000180000000 00194000 "gameoverlayrenderer64.dll" "GameOverlayRenderer64.pdb" 0 {efb63d55-9d1b-46e3-af84b82ca8ac7623} 2 1714777810>
I 2024.05.13 06:53:40.430486	[Crash] DBG-MODULE<00006FFFFBC60000 002f9000 "d3d12core.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395476>
I 2024.05.13 06:53:40.430575	[Crash] DBG-MODULE<00006FFFFBF70000 0002d000 "winevulkan.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.430665	[Crash] DBG-MODULE<00006FFFFC270000 0002b000 "sl.reflex.dll" "sl.reflex.pdb" 0 {6ae86951-5334-4b48-b1aacc3cbb78997d} 1 1711582319>
I 2024.05.13 06:53:40.430754	[Crash] DBG-MODULE<00006FFFFC2B0000 00029000 "sl.pcl.dll" "sl.pcl.pdb" 0 {486f7f25-63e3-43a1-ae771e3ad3d8aacb} 1 1711582321>
I 2024.05.13 06:53:40.430845	[Crash] DBG-MODULE<00006FFFFC3C0000 0001f000 "d3d12.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395476>
I 2024.05.13 06:53:40.430935	[Crash] DBG-MODULE<00006FFFFC3F0000 00261000 "dxgi.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395477>
I 2024.05.13 06:53:40.431025	[Crash] DBG-MODULE<00006FFFFC670000 000b4000 "sl.common.dll" "sl.common.pdb" 0 {cecb5d23-15f1-49d7-8d8fb31178c6c2e0} 1 1711582398>
I 2024.05.13 06:53:40.431114	[Crash] DBG-MODULE<00006FFFFC740000 0000c000 "wldp.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.431204	[Crash] DBG-MODULE<00006FFFFC760000 00016000 "cryptnet.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.431294	[Crash] DBG-MODULE<00006FFFFC790000 00011000 "msasn1.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.431391	[Crash] DBG-MODULE<00006FFFFC7C0000 00085000 "sl.interposer.dll" "sl.interposer.pdb" 0 {9abde917-3f3a-4099-84d8b25c84737a7c} 1 1711582325>
I 2024.05.13 06:53:40.431481	[Crash] DBG-MODULE<00006FFFFC860000 00031000 "rsaenh.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.431571	[Crash] DBG-MODULE<00006FFFFC8B0000 0000b000 "winepulse.drv" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.431660	[Crash] DBG-MODULE<00006FFFFC8D0000 00029000 "mmdevapi.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.431750	[Crash] DBG-MODULE<00006FFFFC910000 0001f000 "secur32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.431865	[Crash] DBG-MODULE<00006FFFFC940000 0000c000 "Windows.Networking.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.431958	[Crash] DBG-MODULE<00006FFFFC960000 0021d000 "lsteamclient.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.432052	[Crash] DBG-MODULE<00006FFFFCB90000 0000b000 "PSAPI.DLL" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.432142	[Crash] DBG-MODULE<00006FFFFCBB0000 0000e000 "dwmapi.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.432231	[Crash] DBG-MODULE<00006FFFFCBD0000 00018000 "jsproxy.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.432320	[Crash] DBG-MODULE<00006FFFFCC00000 0003d000 "WINHTTP.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.432409	[Crash] DBG-MODULE<00006FFFFCC50000 0000b000 "SensApi.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.432498	[Crash] DBG-MODULE<00006FFFFCC70000 00c77000 "vivoxsdk.dll" "vivoxsdk.pdb" 0 {4d1a41bd-1afa-4eca-94d755271f175cc9} 1 1654617137>
I 2024.05.13 06:53:40.432588	[Crash] DBG-MODULE<00006FFFFD900000 0007b000 "bink2w64.dll" "bink2w64.pdb" 0 {09236cfc-b3f4-4320-9e93e68c7b20eaf2} 1 1571776386>
I 2024.05.13 06:53:40.432676	[Crash] DBG-MODULE<00006FFFFD990000 00026000 "Tolk.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1650460376>
I 2024.05.13 06:53:40.432766	[Crash] DBG-MODULE<00006FFFFD9D0000 00010000 "WSOCK32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.432855	[Crash] DBG-MODULE<00006FFFFD9F0000 00010000 "hid.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.432944	[Crash] DBG-MODULE<00006FFFFDA10000 00011000 "XINPUT9_1_0.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.433039	[Crash] DBG-MODULE<00006FFFFDA40000 00017000 "VCRUNTIME140.dll" "vcruntime140.amd64.pdb" 0 {727b4067-d5ac-4c1e-ae5ae565c1588ab6} 1 1569614034>
I 2024.05.13 06:53:40.433128	[Crash] DBG-MODULE<00006FFFFDA70000 00099000 "MSVCP140.dll" "msvcp140.amd64.pdb" 0 {ece81d3b-94b1-4a75-ba77e4e5ebc8735b} 1 1569614039>
I 2024.05.13 06:53:40.433216	[Crash] DBG-MODULE<00006FFFFDB20000 00052000 "CUESDK.x64_2015.dll" "CUESDK.x64_2015.pdb" 0 {273eb5bc-af1b-41ed-b17dd83f8a8f0978} 1 1545058627>
I 2024.05.13 06:53:40.433306	[Crash] DBG-MODULE<00006FFFFDB90000 00020000 "msacm32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.433396	[Crash] DBG-MODULE<00006FFFFDBC0000 000c1000 "WINMM.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.433486	[Crash] DBG-MODULE<00006FFFFDEC0000 00034000 "uxtheme.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.433575	[Crash] DBG-MODULE<00006FFFFDF10000 00018000 "winex11.drv" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.433666	[Crash] DBG-MODULE<00006FFFFDF40000 00027000 "wintrust.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.433755	[Crash] DBG-MODULE<00006FFFFDF80000 0000d000 "VERSION.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.433848	[Crash] DBG-MODULE<00006FFFFE130000 00016000 "shcore.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.433949	[Crash] DBG-MODULE<00006FFFFE160000 0004b000 "shlwapi.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.434044	[Crash] DBG-MODULE<00006FFFFE1C0000 00936000 "SHELL32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.434134	[Crash] DBG-MODULE<00006FFFFEB10000 00120000 "OLEAUT32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.434222	[Crash] DBG-MODULE<00006FFFFEC40000 00017000 "coml2.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.434312	[Crash] DBG-MODULE<00006FFFFEC70000 00049000 "combase.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.434406	[Crash] DBG-MODULE<00006FFFFECD0000 00107000 "ole32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.434497	[Crash] DBG-MODULE<00006FFFFEE40000 00064000 "dbghelp.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.434586	[Crash] DBG-MODULE<00006FFFFEEC0000 00011000 "imagehlp.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.434675	[Crash] DBG-MODULE<00006FFFFEEF0000 00017000 "bcrypt.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.434765	[Crash] DBG-MODULE<00006FFFFEF20000 000d2000 "CRYPT32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.434854	[Crash] DBG-MODULE<00006FFFFF2E0000 0000d000 "nsi.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.434943	[Crash] DBG-MODULE<00006FFFFF300000 00015000 "dnsapi.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.435036	[Crash] DBG-MODULE<00006FFFFF330000 00025000 "iphlpapi.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.435126	[Crash] DBG-MODULE<00006FFFFF400000 0001d000 "imm32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.435242	[Crash] DBG-MODULE<00006FFFFF4E0000 00034000 "win32u.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.435335	[Crash] DBG-MODULE<00006FFFFF530000 0007f000 "gdi32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.435425	[Crash] DBG-MODULE<00006FFFFF5C0000 001a3000 "USER32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.435516	[Crash] DBG-MODULE<00006FFFFF890000 0006e000 "setupapi.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.435604	[Crash] DBG-MODULE<00006FFFFF910000 0007f000 "rpcrt4.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.435703	[Crash] DBG-MODULE<00006FFFFF9A0000 00026000 "ws2_32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.435796	[Crash] DBG-MODULE<00006FFFFF9E0000 000cd000 "ucrtbase.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.435891	[Crash] DBG-MODULE<00006FFFFFAC0000 00028000 "sechost.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.435991	[Crash] DBG-MODULE<00006FFFFFB00000 0009e000 "msvcrt.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.436086	[Crash] DBG-MODULE<00006FFFFFBB0000 00042000 "advapi32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.436202	[Crash] DBG-MODULE<00006FFFFFC10000 0029b000 "kernelbase.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.436316	[Crash] DBG-MODULE<00006FFFFFEC0000 00063000 "kernel32.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.436419	[Crash] DBG-MODULE<00006FFFFFF40000 000a7000 "ntdll.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1715395478>
I 2024.05.13 06:53:40.436514	[Crash] DBG-MODULE<00007D41E0DF0000 0003e000 "wineopenxr.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 569159239>
I 2024.05.13 06:53:40.436614	[Crash] ------------------------------------------------------------------------------
I 2024.05.13 06:53:40.436704	[Crash] </MODULES-0>
I 2024.05.13 06:53:40.436792	[Crash] ------------------------------------------------------------------------------
I 2024.05.13 06:53:40.436881	[Crash]
I 2024.05.13 06:53:40.436968	[Crash] ----------------------------------------
I 2024.05.13 06:53:40.437058	[Crash]     x86 Registers
I 2024.05.13 06:53:40.437146	[Crash] ----------------------------------------
I 2024.05.13 06:53:40.437232	[Crash]
I 2024.05.13 06:53:40.437322	[Crash]       RAX = 000000000011c17      RBX = 000000000000000      RCX = 000000008679704      RDX = 0000000019c967d
I 2024.05.13 06:53:40.437410	[Crash]       RBP = 000000000011c16      RSI = 0000000019c967d      RDI = 000000008679704       R8 = 000000000000004
I 2024.05.13 06:53:40.437499	[Crash]        R9 = 000000001867970      R10 = 000000000000000      R11 = 0000000017c8008      R12 = 0000000000061a0
I 2024.05.13 06:53:40.437586	[Crash]       R13 = 000000000000000      R14 = 000000000000004      R15 = 000000000011c17      RSP = 000000000011c0c
I 2024.05.13 06:53:40.437675	[Crash]       RIP = 00000000ffb0a45      FLG = 00010246       CS = 0033       DS = 002b
I 2024.05.13 06:53:40.437762	[Crash]        ES = 002b       FS = 0000       GS = 002b       SS = 002b
I 2024.05.13 06:53:40.437848	[Crash]
I 2024.05.13 06:53:40.437934	[Crash]
I 2024.05.13 06:53:40.438024	[Crash] ----------------------------------------
I 2024.05.13 06:53:40.438111	[Crash]     Memory Dump
I 2024.05.13 06:53:40.438197	[Crash] ----------------------------------------
I 2024.05.13 06:53:40.438284	[Crash]
I 2024.05.13 06:53:40.438371	[Crash] Code: 16 bytes starting at (EIP = FFB0A459)
I 2024.05.13 06:53:40.438459	[Crash]
I 2024.05.13 06:53:40.438558	[Crash] 00006FFFFFB0A459: 66 0F 7F 07  66 0F 7F 4F  10 66 0F 7F  57 20 66 0F  f...f..O.f..W f.
I 2024.05.13 06:53:40.438645	[Crash]
I 2024.05.13 06:53:40.438730	[Crash]
I 2024.05.13 06:53:40.438817	[Crash] Stack: 1024 bytes starting at (ESP = 0011C0C8)
I 2024.05.13 06:53:40.438903	[Crash]
I 2024.05.13 06:53:40.438990	[Crash] 000000000011C0C8: D0 67 C9 19  00 00 00 00  C0 1E 95 16  00 00 00 00  .g..............
I 2024.05.13 06:53:40.439081	[Crash] 000000000011C0D8: 03 22 E1 FB  FF 6F 00 00  F4 CC 11 00  00 00 00 00  ."...o..........
I 2024.05.13 06:53:40.439175	[Crash] 000000000011C0E8: 60 C3 11 00  00 00 00 00  D0 C0 11 00  00 00 00 00  `...............
I 2024.05.13 06:53:40.439267	[Crash] 000000000011C0F8: 00 C3 11 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.439356	[Crash] 000000000011C108: 30 1F 95 16  00 00 00 00  80 00 C8 17  00 00 00 00  0...............
I 2024.05.13 06:53:40.439444	[Crash] 000000000011C118: C0 B8 18 10  00 00 00 00  40 14 B1 FF  FF 6F 00 00  [email protected]..
I 2024.05.13 06:53:40.439532	[Crash] 000000000011C128: 40 14 B1 FF  FF 6F 00 00  80 00 C8 17  00 00 00 00  @....o..........
I 2024.05.13 06:53:40.439620	[Crash] 000000000011C138: 40 00 00 00  00 00 00 00  02 00 00 00  00 00 00 00  @...............
I 2024.05.13 06:53:40.439708	[Crash] 000000000011C148: 01 00 00 00  00 00 00 00  21 83 9E 3B  00 00 00 00  ........!..;....
I 2024.05.13 06:53:40.439796	[Crash] 000000000011C158: 00 00 00 00  00 00 00 00  70 E6 91 5F  55 55 00 00  ........p.._UU..
I 2024.05.13 06:53:40.439884	[Crash] 000000000011C168: 00 00 00 00  00 00 00 00  D0 67 C9 19  00 00 00 00  .........g......
I 2024.05.13 06:53:40.439971	[Crash] 000000000011C178: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.440059	[Crash] 000000000011C188: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.440147	[Crash] 000000000011C198: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.440236	[Crash] 000000000011C1A8: 00 00 00 00  00 00 00 00  40 00 00 00  00 00 00 00  ........@.......
I 2024.05.13 06:53:40.440328	[Crash] 000000000011C1B8: 40 80 86 01  00 00 00 00  00 00 00 00  00 00 00 00  @...............
I 2024.05.13 06:53:40.440416	[Crash] 000000000011C1C8: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.440504	[Crash] 000000000011C1D8: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.440593	[Crash] 000000000011C1E8: 00 00 00 00  00 00 00 00  40 00 00 00  00 00 00 00  ........@.......
I 2024.05.13 06:53:40.440680	[Crash] 000000000011C1F8: 40 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  @...............
I 2024.05.13 06:53:40.440768	[Crash] 000000000011C208: 00 C3 11 00  00 00 00 00  01 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.440856	[Crash] 000000000011C218: FD 2A 6C 41  01 00 00 00  00 00 00 00  00 00 00 00  .*lA............
I 2024.05.13 06:53:40.440945	[Crash] 000000000011C228: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.441034	[Crash] 000000000011C238: F8 A1 07 42  01 00 00 00  30 EC F8 0B  00 00 00 00  ...B....0.......
I 2024.05.13 06:53:40.441121	[Crash] 000000000011C248: 00 E0 48 13  00 00 00 00  80 00 C8 17  00 00 00 00  ..H.............
I 2024.05.13 06:53:40.441208	[Crash] 000000000011C258: 08 E7 48 13  00 00 00 00  18 E9 48 13  00 00 00 00  ..H.......H.....
I 2024.05.13 06:53:40.441298	[Crash] 000000000011C268: 08 B8 79 0C  00 00 00 00  B0 C2 11 00  00 00 00 00  ..y.............
I 2024.05.13 06:53:40.441386	[Crash] 000000000011C278: 6B 59 E1 FB  FF 6F 00 00  80 00 C8 17  00 00 00 00  kY...o..........
I 2024.05.13 06:53:40.441473	[Crash] 000000000011C288: F8 C2 11 00  00 00 00 00  A8 C2 11 00  00 00 00 00  ................
I 2024.05.13 06:53:40.441561	[Crash] 000000000011C298: 1E 0B 6D 41  01 00 00 00  00 B8 18 10  00 00 00 00  ..mA............
I 2024.05.13 06:53:40.441649	[Crash] 000000000011C2A8: 00 1A 95 16  00 00 00 00  40 EB F8 0B  00 00 00 00  ........@.......
I 2024.05.13 06:53:40.441736	[Crash] 000000000011C2B8: 80 C4 11 00  00 00 00 00  00 E0 48 13  00 00 00 00  ..........H.....
I 2024.05.13 06:53:40.441832	[Crash] 000000000011C2C8: 47 3C 6B 41  01 00 00 00  00 B8 18 10  00 00 00 00  G<kA............
I 2024.05.13 06:53:40.441922	[Crash] 000000000011C2D8: 01 00 00 00  00 00 00 00  01 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.442012	[Crash] 000000000011C2E8: 01 00 00 00  00 00 00 00  C1 00 7A 1A  00 00 00 00  ..........z.....
I 2024.05.13 06:53:40.442101	[Crash] 000000000011C2F8: 00 00 00 00  00 1A 06 00  01 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.442188	[Crash] 000000000011C308: 4D 7C F0 76  5E 69 00 00  00 E0 48 13  00 00 00 00  M|.v^i....H.....
I 2024.05.13 06:53:40.442279	[Crash] 000000000011C318: 80 C4 11 00  00 00 00 00  C9 C3 11 00  00 00 00 00  ................
I 2024.05.13 06:53:40.442367	[Crash] 000000000011C328: 5F 7F 6B 41  01 00 00 00  00 00 00 00  00 00 00 00  _.kA............
I 2024.05.13 06:53:40.442455	[Crash] 000000000011C338: 00 00 00 00  00 00 00 00  00 E0 48 13  00 00 00 00  ..........H.....
I 2024.05.13 06:53:40.442544	[Crash] 000000000011C348: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.442636	[Crash] 000000000011C358: 00 00 00 00  00 00 00 00  F4 CC 11 00  00 00 00 00  ................
I 2024.05.13 06:53:40.442729	[Crash] 000000000011C368: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.442817	[Crash] 000000000011C378: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.442909	[Crash] 000000000011C388: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.442997	[Crash] 000000000011C398: 00 00 00 00  00 00 00 00  F4 CC 11 00  00 00 00 00  ................
I 2024.05.13 06:53:40.443088	[Crash] 000000000011C3A8: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.443182	[Crash] 000000000011C3B8: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.443277	[Crash] 000000000011C3C8: 00 00 00 00  00 00 00 00  40 EB 48 13  00 00 00 00  [email protected].....
I 2024.05.13 06:53:40.443368	[Crash] 000000000011C3D8: 00 00 00 00  00 00 00 00  AD 7D F0 76  5E 69 00 00  .........}.v^i..
I 2024.05.13 06:53:40.443457	[Crash] 000000000011C3E8: 72 37 6C 41  01 00 00 00  E0 C8 11 00  00 00 00 00  r7lA............
I 2024.05.13 06:53:40.443545	[Crash] 000000000011C3F8: E0 C8 11 00  00 00 00 00  A0 EA 11 00  00 00 00 00  ................
I 2024.05.13 06:53:40.443638	[Crash] 000000000011C408: 40 EB 48 13  00 00 00 00  E0 C8 11 00  00 00 00 00  @.H.............
I 2024.05.13 06:53:40.443750	[Crash] 000000000011C418: 60 C5 11 00  00 00 00 00  B0 C4 11 00  00 00 00 00  `...............
I 2024.05.13 06:53:40.443860	[Crash] 000000000011C428: 61 30 6C 41  01 00 00 00  00 E0 48 13  00 00 00 00  a0lA......H.....
I 2024.05.13 06:53:40.443961	[Crash] 000000000011C438: B0 C4 11 00  00 00 00 00  00 E0 48 13  00 00 00 00  ..........H.....
I 2024.05.13 06:53:40.444059	[Crash] 000000000011C448: E8 FC FB 42  01 00 00 00  80 96 98 00  00 00 00 00  ...B............
I 2024.05.13 06:53:40.444149	[Crash] 000000000011C458: 39 00 00 00  00 00 00 00  00 FC FB 42  01 00 00 00  9..........B....
I 2024.05.13 06:53:40.444237	[Crash] 000000000011C468: F4 01 00 00  01 00 00 00  02 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.444327	[Crash] 000000000011C478: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
I 2024.05.13 06:53:40.444417	[Crash] 000000000011C488: 00 00 00 00  00 00 00 00  AD 7A F0 76  5E 69 00 00  .........z.v^i..
I 2024.05.13 06:53:40.444508	[Crash] 000000000011C498: 48 4C 52 40  01 00 00 00  00 00 00 00  00 00 00 00  HLR@............
I 2024.05.13 06:53:40.444599	[Crash] 000000000011C4A8: A0 EA 11 00  00 00 00 00  E0 C8 11 00  00 00 00 00  ................
I 2024.05.13 06:53:40.444687	[Crash] 000000000011C4B8: E0 C8 11 00  00 00 00 00  C0 77 06 05  00 00 00 00  .........w......
I 2024.05.13 06:53:40.444773	[Crash]
I 2024.05.13 06:53:40.444861	[Crash]
I 2024.05.13 06:53:40.444947	[Crash] ------------------------------------------------------------------------------
Reporting Error.
I 2024.05.13 06:53:40.447965	[Sigma] Launching 'Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\BlizzardError\FenrisError.exe' with command line params:
I 2024.05.13 06:53:40.448080	[Sigma]    Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\BlizzardError\ReportedBugs\2024-05-13 02.53.40 296\ErrorReport.Bug
I 2024.05.13 06:53:40.448181	[Sigma]    -simple
I 2024.05.13 06:53:40.448279	[Sigma]    -nocancel
I 2024.05.13 06:53:40.448375	[Sigma]    -product
I 2024.05.13 06:53:40.448627	[Sigma]    Fenris
I 2024.05.13 06:53:40.448748	[Sigma]    -reopen
I 2024.05.13 06:53:40.448851	[Sigma]    "Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\Diablo IV Launcher.exe"
I 2024.05.13 06:53:40.448950	[Sigma]    -platform
I 2024.05.13 06:53:40.449040	[Sigma]    Steam
I 2024.05.13 06:53:40.449135	[Sigma]    -attachment
I 2024.05.13 06:53:40.449224	[Sigma]    Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\BlizzardError\ReportedBugs\2024-05-13 02.53.40 296\FenrisDebug.txt
I 2024.05.13 06:53:40.449312	[Sigma]    -attachment
I 2024.05.13 06:53:40.449399	[Sigma]    Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\BlizzardError\ReportedBugs\2024-05-13 02.53.40 296\Fenris-0.dmp
I 2024.05.13 06:53:40.449487	[Sigma] Launching child process 'Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\BlizzardError\FenrisError.exe'
	with working directory 'Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\BlizzardError\ReportedBugs\2024-05-13 02.53.40 296'
I 2024.05.13 06:53:40.449576	[Sigma] Process::LaunchChildProcess process: "Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\BlizzardError\FenrisError.exe"
I 2024.05.13 06:53:40.449699	[Sigma] Process::LaunchChildProcess arguments: """
End of error report.

System Runetime Diagnostics: https://gist.github.com/sim590/a6cbcd3751d36ce0275255ff89e0535b

sim590 avatar May 13 '24 07:05 sim590

Hello @sim590, please copy the contents of Steam Runtime Diagnostics from Steam (Steam -> Help -> Steam Runtime Diagnostics) and put it in a gist, then include a link to the gist in this issue report.

kisak-valve avatar May 13 '24 12:05 kisak-valve

@kisak-valve just to be sure that my change was noticed. I mentioning here that I did put the System Runtime Diagnostics in a gist above at the end of my issue report. Hope this can be addressed soon as the new season of D4 begins tomorrow... :smiley_cat:

EDIT: I just started the game now to test it and it seems that it is fixed. The game works again. I tested with GE-Proton9-5.

EDIT2: I spoke to soon. It seems like it's crashing again. I did change the Proton version here and there and it's back to crashing.

Sometimes, the game launches, but it crashes while logging on with the following:

FenrisDebug.txt
I 2024.05.13 22:43:41.619360	[Crash] User defined symbols path: Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV
I 2024.05.13 22:43:41.619664	[Sigma] Fenris Release (No Assertions) running under Windows 10-64 (Version 10.0.19043.0)
I 2024.05.13 22:43:41.619777	[Sigma] <BUILD>1.3.5.52293 (18814289-18814335)</BUILD>
I 2024.05.13 22:43:41.619881	[Sigma] Cheats: DISABLED
I 2024.05.13 22:43:41.619971	[Sigma] Hardware...
I 2024.05.13 22:43:41.620068	[Sigma] 	...ExtendedProcessorFeatures
I 2024.05.13 22:43:41.620157	[Sigma] 	...GetProcessorVendorString
I 2024.05.13 22:43:41.620246	[Sigma] 	...GetProcessorBrandString
I 2024.05.13 22:43:41.620341	[Sigma] CPU Vendor: AuthenticAMD
I 2024.05.13 22:43:41.620432	[Sigma] CPU Details: AMD Ryzen 9 3900XT 12-Core Processor           
I 2024.05.13 22:43:41.620527	[Sigma] CPU Processors: 1
I 2024.05.13 22:43:41.620652	[Sigma] CPU Cores: 12
I 2024.05.13 22:43:41.620782	[Sigma] CPU Threads: 24
I 2024.05.13 22:43:41.620915	[Sigma] 32040.39 MB of total physical memory
I 2024.05.13 22:43:41.621045	[Sigma] OS Language: French
I 2024.05.13 22:43:41.621176	[Sigma] Application Path: Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\
I 2024.05.13 22:43:41.621521	[Sigma] Disk Type: Unknown
I 2024.05.13 22:43:41.621692	[Sigma] --- OS memory stats -----
I 2024.05.13 22:43:41.621846	[Sigma] Virtual Mem Total: 56616.39 MB
I 2024.05.13 22:43:41.622002	[Sigma] Virtual Mem Used: 14154.66 MB
I 2024.05.13 22:43:41.622158	[Sigma] Virtual Mem Used by Process: 74.81 MB
I 2024.05.13 22:43:41.622313	[Sigma] Phys Mem Total: 32040.39 MB
I 2024.05.13 22:43:41.622464	[Sigma] Phys Mem Used: 14147.16 MB
I 2024.05.13 22:43:41.622585	[Sigma] Phys Mem Used by Process: 143.11 MB
I 2024.05.13 22:43:41.622684	[Sigma] --- OS memory stats end-----
I 2024.05.13 22:43:41.622793	[Sigma] ----------------------------------------------
I 2024.05.13 22:43:41.622919	[Game] Supported period 1..65535
I 2024.05.13 22:43:41.623987	[Steam] Succesfully found and loaded Steam API DLL.
I 2024.05.13 22:43:41.624090	[Game] Command Line: -cedar -launch
I 2024.05.13 22:43:41.624264	[Game] Current local time is 2024.05.13 18:43:41.624107
I 2024.05.13 22:43:41.647358	[Game] Steam successfully initialized.
I 2024.05.13 22:43:41.766478	[Game] CPU LRU Cache Size: 1638 MB
I 2024.05.13 22:43:41.766489	[Game] GPU Payload LRU Cache Size: 18841 MB
I 2024.05.13 22:43:41.768383	[Game] **== Resetting Sound Prefs to Default... ==**
I 2024.05.13 22:43:41.768398	[Game] **== Resetting Speech and Text Locales  ==**
I 2024.05.13 22:43:41.768401	[Game] Previous Speech Locale: enUS; Previous Text Locale enUS
I 2024.05.13 22:43:41.768404	[Game] Detecting installed locales when TACT is not active
I 2024.05.13 22:43:41.768719	[Game] Detecting installed locales when TACT is not active
I 2024.05.13 22:43:41.768778	[Game] Current Speech Locale: frFR; Current Text Locale frFR
I 2024.05.13 22:43:41.768783	[Game] **== Done Resetting Speech and Text Locales  ==**
I 2024.05.13 22:43:41.768786	[Game] **== Sound Prefs Reset to Default ==**
I 2024.05.13 22:43:41.769340	[Game] ParseFileDataToKeyValues - uFileSize: 4080
I 2024.05.13 22:43:41.769800	[Game] TACT dynamic build info file does not exist: 'Z:/home/simon/.local/share/Steam/steamapps/common/Diablo IV/.build.info'
I 2024.05.13 22:43:41.769838	[Game] TACT static container (console package build) detected.
I 2024.05.13 22:43:41.769905	[Game] Creating TACTv3 instance using static container.
I 2024.05.13 22:43:42.026089	[Game] Adjusted initial working directory: Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV
I 2024.05.13 22:43:42.036923	[Game] Detecting installed Base locales:
I 2024.05.13 22:43:42.036939	[Game]     Found: enUS
I 2024.05.13 22:43:42.036951	[Game]     Found: frFR
I 2024.05.13 22:43:42.036957	[Game]     Found: koKR
I 2024.05.13 22:43:42.036962	[Game]     Found: zhCN
I 2024.05.13 22:43:42.036965	[Game]     Found: zhTW
I 2024.05.13 22:43:42.036969	[Game]     Found: jaJP
I 2024.05.13 22:43:42.036974	[Game] Detecting installed Speech locales:
I 2024.05.13 22:43:42.036979	[Game]     Found: frFR
I 2024.05.13 22:43:42.037117	[Game] Detecting installed Text locales:
I 2024.05.13 22:43:42.037123	[Game]     Found: enUS
I 2024.05.13 22:43:42.037128	[Game]     Found: esES
I 2024.05.13 22:43:42.037132	[Game]     Found: esMX
I 2024.05.13 22:43:42.037135	[Game]     Found: frFR
I 2024.05.13 22:43:42.037138	[Game]     Found: itIT
I 2024.05.13 22:43:42.037140	[Game]     Found: deDE
I 2024.05.13 22:43:42.037143	[Game]     Found: koKR
I 2024.05.13 22:43:42.037145	[Game]     Found: ptBR
I 2024.05.13 22:43:42.037147	[Game]     Found: ruRU
I 2024.05.13 22:43:42.037150	[Game]     Found: zhCN
I 2024.05.13 22:43:42.037153	[Game]     Found: zhTW
I 2024.05.13 22:43:42.037155	[Game]     Found: plPL
I 2024.05.13 22:43:42.037158	[Game]     Found: jaJP
I 2024.05.13 22:43:42.037160	[Game]     Found: trTR
I 2024.05.13 22:43:42.038239	[Game] SNOFilesInitialize('Data', PC, enUS, frFR (Speech), frFR (Text)
I 2024.05.13 22:43:42.050897	[Game] SNOFileLoadTextFile: 'Data\Locale\frFR\declension.txt'
I 2024.05.13 22:43:42.050911	[Game] No TACT path found for 'Data\Locale\frFR\declension.txt'
I 2024.05.13 22:43:42.050913	[Game] SNOFilesAsyncInitialize()
I 2024.05.13 22:43:42.051453	[Sigma] --- OS memory stats -----
I 2024.05.13 22:43:42.051465	[Sigma] Virtual Mem Total: 56616.39 MB
I 2024.05.13 22:43:42.051468	[Sigma] Virtual Mem Used: 14154.66 MB
I 2024.05.13 22:43:42.051471	[Sigma] Virtual Mem Used by Process: 0.00 MB
I 2024.05.13 22:43:42.051473	[Sigma] Phys Mem Total: 32040.39 MB
I 2024.05.13 22:43:42.051476	[Sigma] Phys Mem Used: 14147.16 MB
I 2024.05.13 22:43:42.051478	[Sigma] Phys Mem Used by Process: 330.29 MB
I 2024.05.13 22:43:42.051480	[Sigma] --- OS memory stats end-----
I 2024.05.13 22:43:42.051483	[Game] Free CPU cache 1638MB / 1638MB (0MB used) (0MB can be purged)
I 2024.05.13 22:43:42.051486	[Game] Free GPU payload cache 18841MB / 18841MB (0MB used) (0MB can be purged)
I 2024.05.13 22:43:42.054000	[Game] Found 19574 duplicated asset payloads in the TOC!
I 2024.05.13 22:43:42.054437	[Game] Found 6083 duplicated asset child files in the TOC!
I 2024.05.13 22:43:42.054528	[Game] Found 453 replaced assets in the TOC!
I 2024.05.13 22:43:42.101166	[Game] Found 432866 assets in the TOC!
I 2024.05.13 22:43:42.636722	[Game] SNOPreload::InitializeForApp submit required SNOs in 12115us
I 2024.05.13 22:43:42.712420	[Game] SNOPreload::InitializeForApp in 87812us
I 2024.05.13 22:43:42.712680	[Game] GamelessGameGlobalsInit()
I 2024.05.13 22:43:42.712686	[Game] CGameGlobalsInit()
I 2024.05.13 22:43:42.712690	[Game] CGameGlobals::Init()
I 2024.05.13 22:43:42.720003	[Game] Protocol Hash = 0x2A59A45E
I 2024.05.13 22:43:42.720016	[Game] Game Protocol Hash = 0xFBA76E71
I 2024.05.13 22:43:42.720018	[Game] User Proxy Protocol Hash = 0x1AA3A80F
I 2024.05.13 22:43:42.741438	[Game] [wWisePlatform] Start polling audio devices.
I 2024.05.13 22:43:42.846726	[Game] [wWisePlatform] Polling audio devices complete. Found: 4  Default: 'Navi 10 HDMI Audio Digital Stereo (HDMI 3)'
I 2024.05.13 22:43:42.856873	[Game] RefreshAudioDevices
W 2024.05.13 22:43:42.856887	[Game] OnAudioDevicesChanged: no devices found, force refresh on next attempt to retrieve device list
I 2024.05.13 22:43:42.856892	[Game] Build VersionEx: 1.3.5.52293 (18814289-18814335)
I 2024.05.13 22:43:42.895911	[Game] Initializing graphics subsystem...
I 2024.05.13 22:43:42.897552	[Game] dpi = 96 96
I 2024.05.13 22:43:42.940502	[Game] [18-43-42][streamline][info][tid:524][0s:002ms:188us]pluginmanager.cpp:100[setHostSDKVersion] Streamline v2.4.0.80337dff - built on Wed Mar 27 16:31:44 2024 - host SDK v2.4.0
E 2024.05.13 22:43:42.940761	[Game] [18-43-42][streamline][error][tid:524][0s:002ms:460us]file.h:94[open] File 'C:\ProgramData/NVIDIA/NGX/models/nvngx_config.txt' does not exist
E 2024.05.13 22:43:42.940781	[Game] [18-43-42][streamline][error][tid:524][0s:002ms:482us]ota.cpp:255[readServerManifest] Failed to open manifest file at: C:\ProgramData/NVIDIA/NGX/models/nvngx_config.txt
I 2024.05.13 22:43:44.020810	[Game] [18-43-44][streamline][info][tid:524][1s:082ms:469us]pluginmanager.cpp:479[findPlugins] Looking for plugins in Z:\home\simon\.local\share\Steam\steamapps\common\Diablo IV\ ...
I 2024.05.13 22:43:44.021123	[Game] [18-43-44][streamline][info][tid:524][1s:082ms:794us]pluginmanager.cpp:864[loadPlugins] Searching for OTA'd plugins...
I 2024.05.13 22:43:45.060641	[Game] [18-43-45][streamline][info][tid:524][2s:122ms:276us]commoninterface.cpp:145[getSystemCaps] Enumerating up to 8 adapters but only one of them can be used to create a device - no mGPU support in this SDK
W 2024.05.13 22:43:45.060672	[Game] [18-43-45][streamline][warn][tid:524][2s:122ms:316us]commoninterface.cpp:171[getSystemCaps] Adapter enumeration has failed - cannot determine adapter capabilities; Some features may be unavailable
I 2024.05.13 22:43:45.218534	[Game] [18-43-45][streamline][info][tid:524][2s:280ms:150us]commonentry.cpp:1536[getOSVersionAndUpdateTimerResolution] Changed high resolution timer resolution to 5000 [100 ns units]
I 2024.05.13 22:43:45.218590	[Game] [18-43-45][streamline][info][tid:524][2s:280ms:225us]commonentry.cpp:1610[updateEmbeddedJSON] Detected Windows OS version 10.0.19043
I 2024.05.13 22:43:45.218629	[Game] [18-43-45][streamline][info][tid:524][2s:280ms:264us]pluginmanager.cpp:781[mapPlugins] Loaded plugin 'sl.common' - version 2.4.0.80337dff - id 4294967295 - priority 0 - adapter mask 0x1 - interposer 'no'
W 2024.05.13 22:43:45.225732	[Game] [18-43-45][streamline][warn][tid:524][2s:287ms:359us]dlssentry.cpp:213[updateEmbeddedJSON] Failed to obtain DLSS min spec requirements from NGX, using SL defaults
W 2024.05.13 22:43:45.225779	[Game] [18-43-45][streamline][warn][tid:524][2s:287ms:415us]dlssentry.cpp:273[updateEmbeddedJSON] sl.dlss not supported on current hardware
I 2024.05.13 22:43:45.225816	[Game] [18-43-45][streamline][info][tid:524][2s:287ms:451us]pluginmanager.cpp:781[mapPlugins] Loaded plugin 'sl.dlss' - version 2.4.0.80337dff - id 0 - priority 100 - adapter mask 0x0 - interposer 'no'
W 2024.05.13 22:43:45.233990	[Game] [18-43-45][streamline][warn][tid:524][2s:295ms:614us]dlss_gentry.cpp:119[updateEmbeddedJSON] Failed to obtain DLSS-G min spec requirements from NGX, using SL defaults
W 2024.05.13 22:43:45.234041	[Game] [18-43-45][streamline][warn][tid:524][2s:295ms:674us]dlss_gentry.cpp:275[updateEmbeddedJSON] Disabling DLSS-G since it is not supported on current hardware
I 2024.05.13 22:43:45.234079	[Game] [18-43-45][streamline][info][tid:524][2s:295ms:714us]pluginmanager.cpp:781[mapPlugins] Loaded plugin 'sl.dlss_g' - version 2.4.0.80337dff - id 1000 - priority 1000 - adapter mask 0x0 - interposer 'no'
I 2024.05.13 22:43:45.240821	[Game] [18-43-45][streamline][info][tid:524][2s:302ms:444us]pluginmanager.cpp:781[mapPlugins] Loaded plugin 'sl.pcl' - version 2.4.0.80337dff - id 4 - priority 2 - adapter mask 0x1 - interposer 'no'
I 2024.05.13 22:43:45.247389	[Game] [18-43-45][streamline][info][tid:524][2s:309ms:023us]pluginmanager.cpp:781[mapPlugins] Loaded plugin 'sl.reflex' - version 2.4.0.80337dff - id 3 - priority 100 - adapter mask 0x1 - interposer 'no'
W 2024.05.13 22:43:45.247414	[Game] [18-43-45][streamline][warn][tid:524][2s:309ms:054us]pluginmanager.cpp:917[loadPlugins] Ignoring plugin 'sl.dlss' since it is not supported on this platform
W 2024.05.13 22:43:45.247436	[Game] [18-43-45][streamline][warn][tid:524][2s:309ms:076us]pluginmanager.cpp:917[loadPlugins] Ignoring plugin 'sl.dlss_g' since it is not supported on this platform
I 2024.05.13 22:43:45.247582	[Game] [18-43-45][streamline][info][tid:524][2s:309ms:222us]pluginmanager.cpp:1018[loadPlugins] Plugin execution order based on priority:
I 2024.05.13 22:43:45.247599	[Game] [18-43-45][streamline][info][tid:524][2s:309ms:240us]pluginmanager.cpp:1021[loadPlugins] P0 - sl.common
I 2024.05.13 22:43:45.247616	[Game] [18-43-45][streamline][info][tid:524][2s:309ms:257us]pluginmanager.cpp:1021[loadPlugins] P2 - sl.pcl
I 2024.05.13 22:43:45.247633	[Game] [18-43-45][streamline][info][tid:524][2s:309ms:274us]pluginmanager.cpp:1021[loadPlugins] P100 - sl.reflex
I 2024.05.13 22:43:45.252261	[Game] [18-43-45][streamline][info][tid:524][2s:313ms:890us]sl.cpp:576[operator ()] Upgrading IDXGIFactory to use SL proxy ...
I 2024.05.13 22:43:45.271686	[Game] [Prism] Gpus detected (index 0 will be used):
I 2024.05.13 22:43:45.271702	[Game]     - AMD Radeon RX 5700 XT (RADV NAVI10) (0x1002|0x731f) - Integrated
I 2024.05.13 22:43:45.271706	[Game] [Prism] Displays detected for current gpu:
I 2024.05.13 22:43:45.271708	[Game]     - Generic Non-PnP Monitor (2560x1440)
I 2024.05.13 22:43:45.271710	[Game]     - Generic Non-PnP Monitor (1920x1080)
I 2024.05.13 22:43:45.271712	[Game] [Prism] RemoteDesktopSession is false
W 2024.05.13 22:43:45.271714	[Game] [Prism] AmdAGS failed to initialize
I 2024.05.13 22:43:45.520609	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:226us]sl.cpp:556[operator ()] Upgrading ID3D12Device to use SL proxy ...
I 2024.05.13 22:43:45.520656	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:284us]pluginmanager.cpp:1202[initializePlugins] Initializing plugins - api 0.0.1 - application ID 101069911
I 2024.05.13 22:43:45.520980	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:601us]pluginmanager.cpp:1307[mapPluginCallbacks] Callback sl.common:slSetData:0x0
I 2024.05.13 22:43:45.521009	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:642us]pluginmanager.cpp:1308[mapPluginCallbacks] Callback sl.common:slGetData:0x0
I 2024.05.13 22:43:45.521028	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:662us]pluginmanager.cpp:1309[mapPluginCallbacks] Callback sl.common:slAllocateResources:0x0
I 2024.05.13 22:43:45.521046	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:679us]pluginmanager.cpp:1310[mapPluginCallbacks] Callback sl.common:slFreeResources:0x0
I 2024.05.13 22:43:45.521063	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:697us]pluginmanager.cpp:1311[mapPluginCallbacks] Callback sl.common:slEvaluateFeature:0x6ffffc70ce40
I 2024.05.13 22:43:45.521080	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:714us]pluginmanager.cpp:1312[mapPluginCallbacks] Callback sl.common:slSetTag:0x6ffffc70c210
I 2024.05.13 22:43:45.521096	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:730us]pluginmanager.cpp:1313[mapPluginCallbacks] Callback sl.common:slSetConsts:0x6ffffc70cbb0
I 2024.05.13 22:43:45.521114	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:747us]pluginmanager.cpp:1090[processPluginHooks] Hook sl.common:slHookVkPresent:before - skipped
I 2024.05.13 22:43:45.521130	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:764us]pluginmanager.cpp:1090[processPluginHooks] Hook sl.common:slHookVkAfterPresent:after - skipped
I 2024.05.13 22:43:45.521147	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:781us]pluginmanager.cpp:1090[processPluginHooks] Hook sl.common:slHookVkCmdBindPipeline:after - skipped
I 2024.05.13 22:43:45.521164	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:797us]pluginmanager.cpp:1090[processPluginHooks] Hook sl.common:slHookVkCmdBindDescriptorSets:after - skipped
I 2024.05.13 22:43:45.521184	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:816us]pluginmanager.cpp:1090[processPluginHooks] Hook sl.common:slHookVkBeginCommandBuffer:after - skipped
I 2024.05.13 22:43:45.521202	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:835us]pluginmanager.cpp:1114[processPluginHooks] Hook sl.common:slHookResizeSwapChainPre:before - OK
I 2024.05.13 22:43:45.521219	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:853us]pluginmanager.cpp:1114[processPluginHooks] Hook sl.common:slHookPresent:before - OK
I 2024.05.13 22:43:45.521242	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:873us]pluginmanager.cpp:1114[processPluginHooks] Hook sl.common:slHookAfterPresent:after - OK
I 2024.05.13 22:43:45.521271	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:900us]pluginmanager.cpp:1114[processPluginHooks] Hook sl.common:slHookPresent1:before - OK
I 2024.05.13 22:43:45.521320	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:950us]pluginmanager.cpp:1307[mapPluginCallbacks] Callback sl.pcl:slSetData:0x6ffffc344f20
I 2024.05.13 22:43:45.521347	[Game] [18-43-45][streamline][info][tid:524][2s:582ms:978us]pluginmanager.cpp:1308[mapPluginCallbacks] Callback sl.pcl:slGetData:0x6ffffc345070
I 2024.05.13 22:43:45.521376	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:005us]pluginmanager.cpp:1309[mapPluginCallbacks] Callback sl.pcl:slAllocateResources:0x0
I 2024.05.13 22:43:45.521406	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:036us]pluginmanager.cpp:1310[mapPluginCallbacks] Callback sl.pcl:slFreeResources:0x0
I 2024.05.13 22:43:45.521433	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:063us]pluginmanager.cpp:1311[mapPluginCallbacks] Callback sl.pcl:slEvaluateFeature:0x0
I 2024.05.13 22:43:45.521461	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:091us]pluginmanager.cpp:1312[mapPluginCallbacks] Callback sl.pcl:slSetTag:0x0
I 2024.05.13 22:43:45.521489	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:119us]pluginmanager.cpp:1313[mapPluginCallbacks] Callback sl.pcl:slSetConsts:0x0
I 2024.05.13 22:43:45.521509	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:143us]pluginmanager.cpp:1075[processPluginHooks] Plugin 'sl.pcl' has no registered hooks
I 2024.05.13 22:43:45.521526	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:160us]pluginmanager.cpp:1307[mapPluginCallbacks] Callback sl.reflex:slSetData:0x6ffffc304f30
I 2024.05.13 22:43:45.521543	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:176us]pluginmanager.cpp:1308[mapPluginCallbacks] Callback sl.reflex:slGetData:0x6ffffc305590
I 2024.05.13 22:43:45.521561	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:194us]pluginmanager.cpp:1309[mapPluginCallbacks] Callback sl.reflex:slAllocateResources:0x0
I 2024.05.13 22:43:45.521578	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:212us]pluginmanager.cpp:1310[mapPluginCallbacks] Callback sl.reflex:slFreeResources:0x0
I 2024.05.13 22:43:45.521595	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:228us]pluginmanager.cpp:1311[mapPluginCallbacks] Callback sl.reflex:slEvaluateFeature:0x0
I 2024.05.13 22:43:45.521611	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:245us]pluginmanager.cpp:1312[mapPluginCallbacks] Callback sl.reflex:slSetTag:0x0
I 2024.05.13 22:43:45.521627	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:261us]pluginmanager.cpp:1313[mapPluginCallbacks] Callback sl.reflex:slSetConsts:0x0
I 2024.05.13 22:43:45.521644	[Game] [18-43-45][streamline][info][tid:524][2s:583ms:277us]pluginmanager.cpp:1075[processPluginHooks] Plugin 'sl.reflex' has no registered hooks
I 2024.05.13 22:43:45.537679	[Game] [Prism] Created Dx12 device
E 2024.05.13 22:43:45.537783	[Game] [18-43-45][streamline][error][tid:524][2s:599ms:409us]sl.cpp:668[operator ()] Feature 'kFeatureDLSS_G' requires GPU hardware scheduling to be enabled in the OS
I 2024.05.13 22:43:45.550986	[Game] [Prism] Raytracing is not supported by this gpu
I 2024.05.13 22:43:45.553037	[Game] *************
I 2024.05.13 22:43:45.553054	[Game] Prism Device supports the following modes for display 0:
I 2024.05.13 22:43:45.553063	[Game] 	[Rejected Mode] 320x200, 141 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553067	[Game] 	[Rejected Mode] 320x240, 142 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553070	[Game] 	[Rejected Mode] 640x350, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553072	[Game] 	[Rejected Mode] 640x400, 143 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553075	[Game] 	[Rejected Mode] 640x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553077	[Game] 	[Rejected Mode] 640x480, 143 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553080	[Game] 	[Rejected Mode] 720x400, 143 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553082	[Game] 	[Rejected Mode] 720x480, 143 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553085	[Game] 	[Rejected Mode] 768x480, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553087	[Game] 	[Rejected Mode] 800x500, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553090	[Game] 	800x600, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553092	[Game] 	800x600, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553095	[Game] 	[Rejected Mode] 864x486, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553097	[Game] 	[Rejected Mode] 928x580, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553099	[Game] 	[Rejected Mode] 960x540, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553102	[Game] 	960x600, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553104	[Game] 	[Rejected Mode] 1024x576, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553107	[Game] 	1024x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553109	[Game] 	1024x768, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553112	[Game] 	1152x720, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553114	[Game] 	1152x864, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553117	[Game] 	1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553119	[Game] 	1280x720, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553122	[Game] 	1280x800, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553124	[Game] 	1280x960, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553127	[Game] 	1280x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553129	[Game] 	1280x1024, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553132	[Game] 	1368x768, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553134	[Game] 	1400x1050, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553137	[Game] 	1440x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553139	[Game] 	1440x900, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553141	[Game] 	1440x960, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553144	[Game] 	1440x1080, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553146	[Game] 	1600x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553149	[Game] 	1600x900, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553151	[Game] 	1600x1200, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553154	[Game] 	1600x1200, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553156	[Game] 	1680x1050, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553158	[Game] 	1680x1050, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553165	[Game] 	1920x800, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553168	[Game] 	1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553170	[Game] 	1920x1080, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553173	[Game] 	1920x1200, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553175	[Game] 	1920x1200, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553178	[Game] 	1920x1280, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553180	[Game] 	1920x1440, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553182	[Game] 	2048x1152, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553185	[Game] 	2560x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553187	[Game] 	2560x1440, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553190	[Game] 	2560x1440, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553192	[Game] End GetValidDisplayModes *************
I 2024.05.13 22:43:45.553197	[Game] *************
I 2024.05.13 22:43:45.553199	[Game] Prism Device supports the following modes for display 1:
I 2024.05.13 22:43:45.553202	[Game] 	[Rejected Mode] 320x200, 59 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553205	[Game] 	[Rejected Mode] 320x240, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553207	[Game] 	[Rejected Mode] 640x350, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553210	[Game] 	[Rejected Mode] 640x400, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553212	[Game] 	[Rejected Mode] 640x480, 59 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553215	[Game] 	[Rejected Mode] 640x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553217	[Game] 	[Rejected Mode] 720x400, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553220	[Game] 	[Rejected Mode] 720x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553222	[Game] 	[Rejected Mode] 768x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553224	[Game] 	[Rejected Mode] 800x500, 59 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553227	[Game] 	800x600, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553230	[Game] 	[Rejected Mode] 864x486, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553232	[Game] 	[Rejected Mode] 928x580, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553235	[Game] 	[Rejected Mode] 960x540, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553237	[Game] 	960x600, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553239	[Game] 	[Rejected Mode] 1024x576, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553242	[Game] 	1024x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553244	[Game] 	1152x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553247	[Game] 	1152x864, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553249	[Game] 	1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553252	[Game] 	1280x800, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553254	[Game] 	1280x960, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553257	[Game] 	1280x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553259	[Game] 	1368x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553262	[Game] 	1400x1050, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553265	[Game] 	1440x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553267	[Game] 	1440x960, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553269	[Game] 	1440x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553272	[Game] 	1600x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553274	[Game] 	1680x1050, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553277	[Game] 	1920x800, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553279	[Game] 	1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
I 2024.05.13 22:43:45.553281	[Game] End GetValidDisplayModes *************
I 2024.05.13 22:43:45.556373	[Game] GPU Payload LRU Cache Updated Size: 13617 MB
I 2024.05.13 22:43:45.556982	[Sigma] --- OS memory stats -----
I 2024.05.13 22:43:45.556993	[Sigma] Virtual Mem Total: 56616.39 MB
I 2024.05.13 22:43:45.556997	[Sigma] Virtual Mem Used: 14702.92 MB
I 2024.05.13 22:43:45.556999	[Sigma] Virtual Mem Used by Process: 0.00 MB
I 2024.05.13 22:43:45.557002	[Sigma] Phys Mem Total: 32040.39 MB
I 2024.05.13 22:43:45.557004	[Sigma] Phys Mem Used: 14695.42 MB
I 2024.05.13 22:43:45.557006	[Sigma] Phys Mem Used by Process: 795.69 MB
I 2024.05.13 22:43:45.557008	[Sigma] --- OS memory stats end-----
I 2024.05.13 22:43:45.559577	[Game] Application Activated.
I 2024.05.13 22:43:45.573620	[Game] [Prism] Opening Prism in 2560x1440 fullscreen window on monitor 0 (3D viewport in 2560x1440). Monitor refresh rate is 144.000 Hz
I 2024.05.13 22:43:45.573634	[Game] [Prism] HDR Output is Off
I 2024.05.13 22:43:45.573650	[Game] [Prism] Sync interval is 1
I 2024.05.13 22:43:45.576159	[Game] Video_Card AMD Radeon RX 5700 XT (RADV NAVI10) (0x1002|0x731f)
I 2024.05.13 22:43:45.576168	[Game] Video_Driver 32767.65535.65535.65535
I 2024.05.13 22:43:45.576171	[Game] Video_Memory 16020 MB
I 2024.05.13 22:43:45.576177	[Game] HW Class = 5
I 2024.05.13 22:43:45.585383	[Game] RTAliasInit
I 2024.05.13 22:43:45.585396	[Game] RWindow GfxInit (Main)
I 2024.05.13 22:43:45.604092	[Game] Setting depth texture, fmt = 30
I 2024.05.13 22:43:45.686933	[Game] RWindow GfxInit (Shared Offscreen UI)
I 2024.05.13 22:43:45.690746	[Game] Setting depth texture, fmt = 30
I 2024.05.13 22:43:45.691834	[Game] RWindow GfxInit (Shared Offscreen UI)
I 2024.05.13 22:43:45.695741	[Game] Setting depth texture, fmt = 30
I 2024.05.13 22:43:45.703972	[Game] PostFXGfxInit() success
I 2024.05.13 22:43:45.705616	[Game] SubObjectGfxInit() 1
I 2024.05.13 22:43:45.705927	[Game] LightsGfxInit
I 2024.05.13 22:43:45.706221	[Game] ReflectionProbesGfxInit
I 2024.05.13 22:43:45.706956	[Game] ReflectionProbesGfxInit() 1
I 2024.05.13 22:43:45.707082	[Game] HeightFieldsGfxInit
I 2024.05.13 22:43:45.708038	[Game] CScenesGfxInit
I 2024.05.13 22:43:45.708057	[Game] RActorsGfxInit
I 2024.05.13 22:43:45.708061	[Game] LightGridsGfxInit
I 2024.05.13 22:43:45.708108	[Game] InstanceGroupsGfxInit
I 2024.05.13 22:43:45.708111	[Game] VirtualTextureGfxInit
I 2024.05.13 22:43:45.708116	[Game] PortraitCaptureGfxInit
I 2024.05.13 22:43:45.708132	[Game] CutscenesGfxInit
I 2024.05.13 22:43:45.708134	[Game] VolumetricCloudsGfxInit
I 2024.05.13 22:43:45.708161	[Game] Initializing input subsystem...
I 2024.05.13 22:43:45.709936	[Game] Sony Controller init succeeded
I 2024.05.13 22:43:45.709945	[Game] Using XInput controller interface
I 2024.05.13 22:43:45.709979	[Game] Initializing sound subsystem...
I 2024.05.13 22:43:45.722947	[Sigma] Start Reason: 0
I 2024.05.13 22:43:45.722964	[Game] GameDisposeGames()
I 2024.05.13 22:43:45.723175	[Game] GameDisposeGames() Complete
I 2024.05.13 22:43:45.723181	[Game] STARTING Menu
I 2024.05.13 22:43:45.723461	[BgsClient] >>> initializing 6.2.1 win32-x86_64-vc141-release
I 2024.05.13 22:43:45.734246	[BgsClient] >>> initializing 6.2.1 win32-x86_64-vc141-release
I 2024.05.13 22:43:45.735208	[Game] ClientSystemsHub Initialize: Calling initialize for Telemetry
I 2024.05.13 22:43:45.749624	[Game] ClientSystemsHub SetState: Setting state for Telemetry to STATE_STARTED
I 2024.05.13 22:43:45.749632	[Game] ClientSystemsHub Initialize: Calling initialize for CPresence
I 2024.05.13 22:43:45.749643	[Game] ClientSystemsHub SetState: Setting state for CPresence to STATE_STARTED
I 2024.05.13 22:43:45.749647	[Game] ClientSystemsHub Initialize: Calling initialize for CUserProxy
I 2024.05.13 22:43:45.749828	[Game] ClientSystemsHub SetState: Setting state for CUserProxy to STATE_STARTED
I 2024.05.13 22:43:45.749834	[Game] ClientSystemsHub Initialize: Calling initialize for CUsers
I 2024.05.13 22:43:45.749944	[Game] ClientSystemsHub SetState: Setting state for CUsers to STATE_STARTED
I 2024.05.13 22:43:45.749948	[Game] ClientSystemsHub Initialize: Calling initialize for CAuthSession
I 2024.05.13 22:43:45.749957	[Game] ClientSystemsHub SetState: Setting state for CAuthSession to STATE_STARTED
I 2024.05.13 22:43:45.749959	[Game] ClientSystemsHub Initialize: Calling initialize for CGames
I 2024.05.13 22:43:45.749976	[Game] ClientSystemsHub SetState: Setting state for CGames to STATE_STARTED
I 2024.05.13 22:43:45.749979	[Game] ClientSystemsHub Initialize: Calling initialize for CHeroes
I 2024.05.13 22:43:45.749985	[Game] ClientSystemsHub SetState: Setting state for CHeroes to STATE_STARTED
I 2024.05.13 22:43:45.749988	[Game] ClientSystemsHub Initialize: Calling initialize for CPlatformServices
I 2024.05.13 22:43:45.750458	[Game] ClientSystemsHub SetState: Setting state for CPlatformServices to STATE_STARTED
I 2024.05.13 22:43:45.750464	[Game] ClientSystemsHub Initialize: Calling initialize for CFriends
I 2024.05.13 22:43:45.753535	[Game] ClientSystemsHub SetState: Setting state for CFriends to STATE_STARTED
I 2024.05.13 22:43:45.753543	[Game] ClientSystemsHub Initialize: Calling initialize for CRecentPlayers
I 2024.05.13 22:43:45.753550	[Game] ClientSystemsHub SetState: Setting state for CRecentPlayers to STATE_STARTED
I 2024.05.13 22:43:45.753554	[Game] ClientSystemsHub Initialize: Calling initialize for CParty
I 2024.05.13 22:43:45.753578	[Game] ClientSystemsHub SetState: Setting state for CParty to STATE_STARTED
I 2024.05.13 22:43:45.753581	[Game] ClientSystemsHub Initialize: Calling initialize for CAchievements
I 2024.05.13 22:43:45.753585	[Game] ClientSystemsHub SetState: Setting state for CAchievements to STATE_STARTED
I 2024.05.13 22:43:45.753588	[Game] ClientSystemsHub Initialize: Calling initialize for CChat
I 2024.05.13 22:43:45.753605	[Game] ClientSystemsHub SetState: Setting state for CChat to STATE_STARTED
I 2024.05.13 22:43:45.753608	[Game] ClientSystemsHub Initialize: Calling initialize for CReports
I 2024.05.13 22:43:45.753611	[Game] ClientSystemsHub SetState: Setting state for CReports to STATE_STARTED
I 2024.05.13 22:43:45.753614	[Game] ClientSystemsHub Initialize: Calling initialize for CWhisper
I 2024.05.13 22:43:45.753627	[Game] ClientSystemsHub SetState: Setting state for CWhisper to STATE_STARTED
I 2024.05.13 22:43:45.753629	[Game] ClientSystemsHub Initialize: Calling initialize for CLocalNetworkPlayers
I 2024.05.13 22:43:45.753634	[Game] ClientSystemsHub SetState: Setting state for CLocalNetworkPlayers to STATE_STARTED
I 2024.05.13 22:43:45.753637	[Game] ClientSystemsHub Initialize: Calling initialize for CBlockedPlayers
I 2024.05.13 22:43:45.753645	[Game] ClientSystemsHub SetState: Setting state for CBlockedPlayers to STATE_STARTED
I 2024.05.13 22:43:45.753648	[Game] ClientSystemsHub Initialize: Calling initialize for CGroups
I 2024.05.13 22:43:45.753653	[Game] ClientSystemsHub SetState: Setting state for CGroups to STATE_STARTED
I 2024.05.13 22:43:45.753656	[Game] ClientSystemsHub Initialize: Calling initialize for CVoice
I 2024.05.13 22:43:45.753658	[Game] ClientSystemsHub SetState: Setting state for CVoice to STATE_STARTED
I 2024.05.13 22:43:45.753662	[Game] ClientSystemsHub Initialize: Calling initialize for CClans
I 2024.05.13 22:43:45.753680	[Game] ClientSystemsHub SetState: Setting state for CClans to STATE_STARTED
I 2024.05.13 22:43:45.753683	[Game] ClientSystemsHub Initialize: Calling initialize for CStore
I 2024.05.13 22:43:45.753693	[Game] ClientSystemsHub SetState: Setting state for CStore to STATE_STARTED
I 2024.05.13 22:43:45.753698	[Game] ClientSystemsHub Initialize: Calling initialize for COptInService
I 2024.05.13 22:43:45.753701	[Game] ClientSystemsHub SetState: Setting state for COptInService to STATE_STARTED
I 2024.05.13 22:43:45.753704	[Game] ClientSystemsHub Initialize: Calling initialize for CSettings
I 2024.05.13 22:43:45.753708	[Game] ClientSystemsHub SetState: Setting state for CSettings to STATE_STARTED
I 2024.05.13 22:43:45.753711	[Game] ClientSystemsHub Initialize: Calling initialize for CPlayerNotifications
I 2024.05.13 22:43:45.753716	[Game] ClientSystemsHub SetState: Setting state for CPlayerNotifications to STATE_STARTED
I 2024.05.13 22:43:45.753719	[Game] ClientSystemsHub Initialize: Calling initialize for CPlayerNameCache
I 2024.05.13 22:43:45.753722	[Game] ClientSystemsHub SetState: Setting state for CPlayerNameCache to STATE_STARTED
I 2024.05.13 22:43:45.753725	[Game] ClientSystemsHub Initialize: Calling initialize for CTelemetry
I 2024.05.13 22:43:45.753728	[Game] ClientSystemsHub SetState: Setting state for CTelemetry to STATE_STARTED
I 2024.05.13 22:43:45.753731	[Game] ClientSystemsHub Initialize: Calling initialize for CProfile
I 2024.05.13 22:43:45.753734	[Game] ClientSystemsHub SetState: Setting state for CProfile to STATE_STARTED
I 2024.05.13 22:43:45.753737	[Game] ClientSystemsHub Initialize: Calling initialize for CNewsFeed
I 2024.05.13 22:43:45.753743	[Game] ClientSystemsHub SetState: Setting state for CNewsFeed to STATE_STARTED
I 2024.05.13 22:43:45.753746	[Game] ClientSystemsHub Initialize: Calling initialize for CVoiceTextToSpeech
I 2024.05.13 22:43:45.753751	[Game] ClientSystemsHub SetState: Setting state for CVoiceTextToSpeech to STATE_STARTED
I 2024.05.13 22:43:45.753754	[Game] ClientSystemsHub Initialize: Calling initialize for CPing
I 2024.05.13 22:43:45.753757	[Game] ClientSystemsHub SetState: Setting state for CPing to STATE_STARTED
I 2024.05.13 22:43:45.753760	[Game] ClientSystemsHub Initialize: Calling initialize for CABTestSystem
I 2024.05.13 22:43:45.753765	[Game] ClientSystemsHub SetState: Setting state for CABTestSystem to STATE_STARTED
I 2024.05.13 22:43:45.753768	[Game] ClientSystemsHub Initialize: Calling initialize for CLeaderboard
I 2024.05.13 22:43:45.753774	[Game] ClientSystemsHub SetState: Setting state for CLeaderboard to STATE_STARTED
I 2024.05.13 22:43:45.753777	[Game] CGameGlobalsInit()
I 2024.05.13 22:43:45.753782	[Game] CGameGlobals::Init()
I 2024.05.13 22:43:45.760247	[Game] SNOPreload::InitializeForGame submit required SNOs in 6061us
I 2024.05.13 22:43:46.220198	[Game] SNOPreload::InitializeForGame in 465996us
I 2024.05.13 22:43:46.638086	[Game] SpritesGfxInit - Creating sprite globals
I 2024.05.13 22:43:46.638242	[Game] VolumetricFogGfxInit
I 2024.05.13 22:43:46.638684	[Game] OcclusionShapesGfxInit
I 2024.05.13 22:43:46.638703	[Game] DeformationShapesGfxInit
I 2024.05.13 22:43:46.638756	[Game] InstanceGroupsStaticGfxInit
I 2024.05.13 22:43:46.638983	[Game] InstanceGroupsStaticGfxInit() 1
I 2024.05.13 22:43:46.638987	[Game] VirtualTextureStaticGfxInit
I 2024.05.13 22:43:46.639047	[Game] ForceSimGfxInit
I 2024.05.13 22:43:46.644534	[Game] Initializing client world FrontendStartup...
I 2024.05.13 22:43:46.646076	[Game] Client entered world | world: FrontendStartup | CWorldID: 524288
I 2024.05.13 22:43:46.646087	[Game] Client world initialized FrontendStartup (524288)...
I 2024.05.13 22:43:46.647818	[CTelemetry] Application initialization completed in 5.02s
I 2024.05.13 22:43:46.650091	[Game] Initializing ChromaCorsair
I 2024.05.13 22:43:46.650281	[Game] Initializing ChromaRazer
I 2024.05.13 22:43:46.651813	[Game] ChromaEffects failed to initialize
I 2024.05.13 22:43:46.660813	[Game] ptCutscene->m_eCutsceneState: PRELOADING
I 2024.05.13 22:43:46.662038	[Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents: WODSTATE_READY, most recent: 1
I 2024.05.13 22:43:46.662044	[Game] OnAudioDevicesChanged
I 2024.05.13 22:43:46.662066	[Game] [wWisePlatform] Start polling audio devices.
I 2024.05.13 22:43:46.663918	[Game] [wWisePlatform] Polling audio devices complete. Found: 4  Default: 'Navi 10 HDMI Audio Digital Stereo (HDMI 3)'
I 2024.05.13 22:43:46.664006	[Steam] Achievement integration is now enabled
I 2024.05.13 22:43:46.690354	[Game] RefreshAudioDevices
I 2024.05.13 22:43:46.690363	[Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
I 2024.05.13 22:43:46.690369	[Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
I 2024.05.13 22:43:46.690616	[Game] ptCutscene->m_eCutsceneState: PLAYBACK
I 2024.05.13 22:43:47.495162	[Game] ptCutscene->m_eCutsceneState: PRELOADING
I 2024.05.13 22:43:47.529042	[Game] ptCutscene->m_eCutsceneState: PLAYBACK
I 2024.05.13 22:43:48.040047	[Online.Systems.CAuthSession] Logout_Internal - Clearing session | client_user_id: 0
I 2024.05.13 22:43:48.040091	[Online.Systems.CAuthSession] Login | client_user_id: 0 | ip: prod.actual.battle.net | port: 1119 | credentials: email: 
I 2024.05.13 22:43:48.040515	[Game] bgs Connecting to prod.actual.battle.net:1119
I 2024.05.13 22:43:48.574733	[Interface.BgsLow] I 22:43:48.574719 [BGS] |event=Connection metering enabled.|connection_id=1 (C:\Fenris\shared\Contrib\bgs-sdk\6.2.1\src\low\core\connection_handler.cpp:263)
I 2024.05.13 22:43:48.574751	[Interface.BgsLow] I 22:43:48.574745 [BGS] |event=Connection to Battle.net ready.|connection_id=1|address=prod.actual.battle.net|port=1119 (C:\Fenris\shared\Contrib\bgs-sdk\6.2.1\src\low\core\connection_handler.cpp:283)
I 2024.05.13 22:43:48.574757	[BgsClient] BgsConnection: connected. | connection_index: 0 | connection_id: 1
I 2024.05.13 22:43:48.574762	[Online.Systems.CAuthSession] OnConnectComplete | client_user_id: 0 | error_code: ERROR_GLOBAL_SUCCESS (0) | bgs_connection_id: 1
I 2024.05.13 22:43:49.178036	[Online.Systems.CAuthSession] OnLogonCompleted | client_user_id: 0 | result: bgs.protocol.authentication.v2.client.LogonCompleteNotification { error_code: 0 record { account_id: 1716310 game_account { id: 689320455 title_id: 4613486 region: 100 } battle_tag: "Simonux#1216" geoip_country: "CA" session_key: "qm\235\337}e\025eO\201U\202\340\22034=h\311TU=\360\2569d\222\"\016c\245\024t%Y\322I\340\364\014\313?\031$\266\346\025\"\245\337\330\2043\n\363\362\346\330\033];\324\237\"" employee_only_mode: false 7: "US-5324d4f682346e871f8b33557831cbae-1716310" } }
I 2024.05.13 22:43:49.302991	[Online.Systems.CAuthSession] GetAccountState | client_user_id: 0 | bgs_error_code: 0 | bnet_account_id: bgs.protocol.account.v1.AccountId { id: 1716310 } | country: CAN
I 2024.05.13 22:43:49.303010	[Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 1
I 2024.05.13 22:43:49.303014	[Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 9
I 2024.05.13 22:43:49.303017	[Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 14
I 2024.05.13 22:43:49.303020	[Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 30
I 2024.05.13 22:43:49.303023	[Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 31
I 2024.05.13 22:43:49.660600	[Online.Systems.CAuthSession] OnCreateSession | client_user_id: 0 | id: bgs.protocol.session.v2.client.SessionId { account_id: 1716310 game_account { id: 689320455 title_id: 4613486 region: 100 } instance_id: "A6AEA50F66295351-0000000000039787" 4: 1 } | bgs_error: 0
I 2024.05.13 22:43:49.954838	[Online.Systems.CUserProxy] Attempting to find and connect to user proxy | client_user_id: 0
W 2024.05.13 22:43:50.072448	[Online.Systems.CPresence] Unhandled bnet account presence field | presence_field_id: 23
I 2024.05.13 22:43:50.313729	[CPing] Performing ping operation | serverpool: us-central | address: 34.171.116.0 | port: 54545
I 2024.05.13 22:43:50.394525	[CPing] Performing ping operation | serverpool: southamerica-east | address: 34.95.185.202 | port: 54547
I 2024.05.13 22:43:50.399141	[CPing] Performing ping operation | serverpool: us-west | address: 34.168.235.246 | port: 54546
I 2024.05.13 22:43:50.426730	[Game] Computed solution to server puzzle | bits: 7 | solution: 85 | time_elapsed_us: 7
I 2024.05.13 22:43:50.474809	[CPing] Performing ping operation | serverpool: eu-west | address: 34.38.18.32 | port: 54548
I 2024.05.13 22:43:50.603246	[Game] Computed solution to server puzzle | bits: 7 | solution: 272 | time_elapsed_us: 20
I 2024.05.13 22:43:50.627168	[CPing] Performing ping operation | serverpool: asia-northeast | address: 35.220.144.235 | port: 54547
I 2024.05.13 22:43:50.690313	[Game] Computed solution to server puzzle | bits: 7 | solution: 24 | time_elapsed_us: 8
I 2024.05.13 22:43:50.707297	[Game] Computed solution to server puzzle | bits: 7 | solution: 132 | time_elapsed_us: 11
I 2024.05.13 22:43:50.951766	[Game] ConnectionBase::Disconnect | connection_id: 1 | reason: 0 | connectiontype: 6
I 2024.05.13 22:43:51.060035	[Game] Computed solution to server puzzle | bits: 7 | solution: 49 | time_elapsed_us: 3
I 2024.05.13 22:43:51.068918	[CPing] Performing ping operation | serverpool: australia-southeast | address: 34.87.216.245 | port: 54545
W 2024.05.13 22:43:51.330860	[Online.Systems.CPresence] Unhandled bnet account presence field | presence_field_id: 23
W 2024.05.13 22:43:51.330889	[Online.Systems.CPresence] Unhandled bnet account presence field | presence_field_id: 23
W 2024.05.13 22:43:51.330899	[Online.Systems.CPresence] Unhandled bnet account presence field | presence_field_id: 23
W 2024.05.13 22:43:51.330910	[Online.Systems.CPresence] Unhandled bnet account presence field | presence_field_id: 23
W 2024.05.13 22:43:51.330939	[Online.Systems.CPresence] Unhandled bnet account presence field | presence_field_id: 23
W 2024.05.13 22:43:51.331159	[Online.Systems.CPresence] Unhandled fenris game account presence field | presence_field_id: 11
W 2024.05.13 22:43:51.331395	[Online.Systems.CPresence] Unhandled fenris game account presence field | presence_field_id: 11
W 2024.05.13 22:43:51.331546	[Online.Systems.CPresence] Unhandled fenris game account presence field | presence_field_id: 11
I 2024.05.13 22:43:51.483675	[Game] ConnectionBase::Disconnect | connection_id: 3 | reason: 0 | connectiontype: 6
I 2024.05.13 22:43:51.516225	[Game] Computed solution to server puzzle | bits: 7 | solution: 167 | time_elapsed_us: 11
I 2024.05.13 22:43:51.546813	[Game] ConnectionBase::Disconnect | connection_id: 2 | reason: 0 | connectiontype: 6

sim590 avatar May 13 '24 22:05 sim590

Thanks, can you check if https://gitlab.freedesktop.org/drm/amd/-/issues/3343 is relevant to your system? A quick test would be to reboot into an older kernel and test how the game behaves.

kisak-valve avatar May 14 '24 00:05 kisak-valve

I did test with kernel 6.8.7-arch1-2 (archlinux) and it is indeed not crashing at all! Thank you for pointing out the solution!

sim590 avatar May 15 '24 06:05 sim590

Diablo 4 Korean input problem

Issue transferred from https://github.com/ValveSoftware/Proton/issues/7766. @Sosouserf posted on 2024-05-27T23:28:04:

Compatibility Report

  • Name of the game with compatibility issues: diablo 4
  • Steam AppID of the game: 2344520

System Information

  • GPU: gtx 4060 ti
  • Video driver version: nvidia 550.78
  • Kernel version: 6.8.10
  • Link to full system information report as Gist:
  • Proton version: 9.0-1

I confirm:

  • [ *] that I haven't found an existing compatibility report for this game.
  • [ *] that I have checked whether there are updates for my system available.

Symptoms

I can't enter Korean in Diablo 4 chat. In Proton 8.0-5, Korean input works fine. Proton 9.0-1 and proton experimental should not work. Please fix. I use fedora 40

Reproduction

kisak-valve avatar May 27 '24 23:05 kisak-valve

Hello @Sosouserf, please add PROTON_LOG=1 %command% to the game's launch options and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.)

kisak-valve avatar May 27 '24 23:05 kisak-valve

steam-2344520-8.0-5.zip steam-2344520-9.0-1.zip There are two log files: 8.0-5 and 9.0-1

Sosouserf avatar May 28 '24 00:05 Sosouserf

@Sosouserf Thank you for the logs - I'm looking into this but having trouble getting my keyboard input to Korean characters (which is what I'm assuming you are doing that broke). There seem to be several ways to get Korean keyboard input working - could you tell me which you are using so that I can have the best chance to reproduce?

alasky17 avatar Jun 11 '24 15:06 alasky17

Gnome46 uses ibus ibus-hangul. Use the right alt key or shift+space to switch between Korean and English.

Sosouserf avatar Jun 11 '24 20:06 Sosouserf

Proton 9.0-2 updated, but I still can't enter Korean in chat.

Sosouserf avatar Jun 13 '24 19:06 Sosouserf

@Sosouserf Thank you for the tip! After a lot of messing around, I was finally able to reproduce the failure you reported. Thank you for reporting this regression! We will look into this and hopefully be able to fix it in 9.0 :)

alasky17 avatar Jun 19 '24 04:06 alasky17

Hi, I'm having huge performance issues with diablo 4 proton 9.0-2 and nvidia (using optimus) It bottlenecks my gpu both on mem and usage to point where if i try to run a web browser on gpu (to use webgl) it makes my entire system crash image this the usage I have when diablo is focused, it's after smth like 10 minutes and it became unplayable if i for some reason try ton change graphic settings from high to medium then back it works again perfectly

Ciflire avatar Jul 07 '24 22:07 Ciflire

I'm running Diablo 4 on Proton 9.0-3 Release Candidate, but I still can't enter Korean characters

Sosouserf avatar Aug 25 '24 02:08 Sosouserf

I can't enter Korean in 9.0-3. Is this in development? Is this not possible in 9.0?

Sosouserf avatar Sep 23 '24 05:09 Sosouserf