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Hunt: Showdown 1896 (594650)
Compatibility Report
- Name of the game with compatibility issues: Hunt Showdown
- Steam AppID of the game: 594650
System Information
- GPU: AMD Radeon HD5700
- Driver/LLVM version: Mesa 20.2
- Kernel version: 5.6.0-050600-generic
- Link to full system information report as Gist:
- Proton version: Any version
I confirm:
- [x] that I haven't found an existing compatibility report for this game.
- [x] that I have checked whether there are updates for my system available.
PROTON_LOG=1 %command%
steam-594650.log
game.log game.log
Symptoms
If proton version lower 4 then black screen and process info in task manager: kernel wait "pipe_read"
if proton version > 4 then Easy Anti Cheat cannot run with message box ERROR: Failed to create EAC game client interface.
Reproduction
Game not run any times, no need special reproducer
Proton 6.3-5 30579.865:00fc:0108:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 01EDFEF8 30580.092:00fc:0104:fixme:winsock:server_ioctl_sock Unsupported ioctl 4004747b (device=4004 access=1 func=d1e method=3) 30580.092:00fc:0104:fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (SIO_IDEAL_SEND_BACKLOG_QUERY) 30610.918:00fc:0100:fixme:font:RemoveFontMemResourceEx (873942E9) stub
It freezes at the end of the loading bar:
My System: Betriebssystem: openSUSE Tumbleweed 20210729 KDE-Plasma-Version: 5.22.4 KDE-Frameworks-Version: 5.84.0 Qt-Version: 5.15.2 Kernel-Version: 5.13.4-1-default (64-bit) Grafik-Plattform: X11 Prozessoren: 12 × AMD Ryzen 5 3600 6-Core Processor Speicher: 15,5 GiB Arbeitsspeicher Grafikprozessor: NVIDIA GeForce GTX 1650/PCIe/SSE2
I'm using the latest driver for my GTX 1650 Downloaded the supported Script from Suse Community: https://www.opensuse-community.org/ https://www.nvidia.com/Download/driverResults.aspx/145182/en-us
https://pastebin.com/H2PLg3UV
Game does not even start anymore Proton 6-3-8 Log:https://gist.github.com/McMarius11/0bbbdb6531f49234c5913f16494a9020
with ProtonGE EAC will pop up and freeze at the end. https://gist.github.com/McMarius11/5cfec24bcd8f3d69196de7d696ffe494
OS: Manjaro Linux KERNEL: 5.10.88-1-MANJARO CPU: Intel Core i5-7600K @ 3.80GHz GPU: NVIDIA GeForce GTX 1070 GPU DRIVER: NVIDIA 495.46 RAM: 24 GB
Any updates on EAC support for this game?
Issue with Easy Anti Cheat, game not work!
- GPU: RTX 3070
- Driver/LLVM version: nvidia 525.60.11
- KERNEL: 6.1.0-1-MANJARO
- Link to full system information report : https://gist.github.com/AceroRomano/8b44b8735407c4eb0130c1dfd12ead5d
- Proton version: Any version, experimental-bleeding-edge-7.0-31405-20221217
- Proton log: https://gist.github.com/AceroRomano/5cf187c99b62e1737eb06629b14cec9f
the devs add EAC support , it works pretty well, but i notice two issues with game
- LODs system in game not work correctly
- changing brightness not working in xorg and wayland
sys info - https://gist.github.com/koloved/e5e9ebde78c84383d87dedee54e4679b logs - steam-594650.log
with RADV_DEBUG=nodcc nothing changes , the bug still there
In my case, game still won't start because of eac.
Tested with Proton GE 49, 42, Experimental 7.0 and 6.3.
Also tested it on the steam deck with same results.
steam-594650.log
Here are the parts which might be interesting: 897.849:0130:0134:trace:module:load_dll looking for L"EasyAntiCheat/easyanticheat_x64.dll" in L"Z:\home\arne\.local\share\Steam\steamapps\common\Hunt Showdown\bin\win_x64;Z:/home/arne/.local/share/Steam/steamapps/common/Hunt Showdown;C:\windows\system32;C:\windows\system;C:\windows;C:\Program Files (x86)\Steam;C:\windows\system32;C:\windows;C:\windows\system32\"... 897.850:0130:0134:trace:module:get_load_order looking for L"Z:\home\arne\.local\share\Steam\steamapps\common\Hunt Showdown\EasyAntiCheat\easyanticheat_x64.dll" 897.850:0130:0134:trace:module:get_load_order got hardcoded b for L"Z:\home\arne\.local\share\Steam\steamapps\common\Hunt Showdown\EasyAntiCheat\easyanticheat_x64.dll", as the eac unix library is present 897.850:0130:0134:warn:module:find_builtin_dll cannot find builtin library for L"\??\Z:\home\arne\.local\share\Steam\steamapps\common\Hunt Showdown\EasyAntiCheat\easyanticheat_x64.dll" 897.850:0130:0134:warn:module:load_dll Failed to load module L"EasyAntiCheat/easyanticheat_x64.dll"; status=c0000135
@arne-fuchs hello! Did you install EAC from your library? EAC should be installed from library like any other games in steam
@koloved Yes I did installed it over steam Edit: no I did not. Though you meant the game.
@koloved Thanks! It workes now. Will post performance results soon
Some areas looks a bit weird but overall it runs great especially with FSR enabled!
Edit: Setting graphics settings higher and vram target higher resolved the problem with the textures. It can be, that textures might still "pop" in. Running on a RX 5800 XTX
@arne-fuchs set Video Memory usage target >90% and the bug fixed , nice! thanks!
I have the issue that I can't connect to any region. Hunt says it blocked some areas because of connection issues. So I can't play any online game Found this in the logs: 1672.418:0130:027c:warn:seh:dispatch_exception Thread 027c renamed to "Network"
@arne-fuchs set Video Memory usage target >90% and the bug fixed , nice! thanks!
This doesn't fix the LOD/Texture loading issue for me. I've tried various combinations of Mem Usage target and graphical settings.
Hunt Showdown (594650)
Issue transferred from https://github.com/ValveSoftware/Proton/issues/6549. @LukeDearden posted on 2023-02-18T07:16:59:
Compatibility Report
- Name of the game with compatibility issues: Hunt Showdown
- Steam AppID of the game: 594650
System Information
- GPU: GTX 1660 Super
- Driver/LLVM version: NVIDIA 525.89.02
- Kernel version: 6.1.11-200.fc37.x86_64
- Link to full system information report as Gist: https://gist.github.com/LukeDearden/ce60bf094640431cd332c0597f32d030
- Proton version: Experimental
I confirm:
- [ x] that I haven't found an existing compatibility report for this game.
- [ x] that I have checked whether there are updates for my system available.
Symptoms
Game starts out looking fine but then textures stop loading and the graphics look blobby. Some kind of LOD issue
Adjusting graphics settings (memory usage target/texture quality) doesn't help
Reproduction
Play a round of Bounty Hunt and traverse the map
@LukeDearden commented on 2023-02-18T07:30:47:
I'm unable to attach files to this issue for some reason
@an9949an commented on 2023-02-18T08:03:03:
The same on my RTX3050 mobile. Issue start happens when vram usage go close to the maximum (2 minutes of gameplay on minimal textures). Also I can see that VRAM usage is much much higher than on windows (~1.4gb more on the same settings).
@kisak-valve Actually this original issue was solved because it was an EAC problem. But EAC support was enabled by Crytek 2 days ago. So, maybe it's better to close this old outdated issue and create a new one? I feel that it's kinda important to focus on fixing it as fast as possible to make this anticheat support as successful as possible.
I only have the issue with connection to regions, otherwise the game seems to mostly run fine: Attaching log for debugging help steam-594650.log
@WebsiteDeveloper You can work around that if you just join a party.
Hunt: Showdown (594650)
Issue transferred from https://github.com/ValveSoftware/Proton/issues/6569. @SamPurple22 posted on 2023-02-25T12:39:37:
Compatibility Report
- Name of the game with compatibility issues: Hunt: Showdown
- Steam AppID of the game: 594650
System Information
- GPU: Radeon RX 7900 XTX
- Driver/LLVM version: Mesa 23.3.3
- Kernel version: 6.1.13-x64v3-xanmod1
- Link to full system information report as Gist:
- Proton version: Proton Experimental or 7.0-6 (and GE-Proton-49 and Proton 6.3 etc)
- Distro: Debian 12 (bookworm/testing)
I confirm:
- [X] that I haven't found an existing compatibility report for this game.
- [X] that I have checked whether there are updates for my system available.
Proton log: steam-594650.tar.gz
Symptoms
Game starts and works for offline play, like Tutorial mission or Trial mission. Does not work for online play, Bounty or Quickplay. When trying to play online you always need to choose your network regions, and it does not move forward from there. The choose your network region dialog is also missing the ping, latency indicators on the buttons.
Reproduction
Install the game, start it, try to play online. Cannot see latency indicators on select network region dialog. Cannot start online game.
Additional info found in game.log: <11:53:34> [Hunt Online] [Account] Initializing. <11:53:34> [Hunt Online] [Online Account] Platform initializing: waiting for authentication token. <11:53:35> [Hunt Online] [Account] Initializing online services for client with 'live' settings <11:53:35> [Hunt Online] CProfileInboxService::Init: successfully initialized <11:53:35> [CryCloud] Trying to establish connection with 'capi1-lv-lw-wc.huntshowdown.com:61088' open <11:53:35> [CryCloud] Connection Succeeded <11:53:41> [CryCloud] Sending request: Invoke (0x01000000) remotely on server with messageId = 1, grainId = 0, bodysize = 528 <11:53:41> [CryCloud] [Warning] Obtaining RTT of TCP connection is not supported <11:53:42> [CryCloud] RECV messageid: 1 <11:53:42> [CryCloud] [Client Session] Authentication succeed
Hi, Update regarding the online functionality, it seems it's a Debian related issue. Game works online, can start a match, the latency indicators are present on network region dialog, with Fedora 37 and Proton Experimental on the same hardware and internet connection.
Update 2: Solution for Debian found, it's related to ICMP sockets. Specifically for Debian, one needs to configure: net.ipv4.ping_group_range="0 1000", here 1000 is my current user gid.
Steps:
- id (note the number after gid=, example gid=1000)
- sudo sysctl -w net.ipv4.ping_group_range="0 1000" (changes the setting for runtime, temporary)
for persistent config, sudo /etc/sysctl.d/local.conf, put the line net.ipv4.ping_group_range="0 1000" there, save the file. After restarting your computer, check with sudo sysctl net.ipv4.ping_group_range, it should show the value configured.
- start Steam normally and then launch the game, Region dialog should have latency indicators and colors and work normally. Starting an online match should also work OK.
Current Debian discussion about changing this setting: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1027773 And Fedora 's default is: "net.ipv4.ping_group_range=0 2147483647"
Voodoo time!
@kisak-valve Maybe Steam could check and issue a console warning message regarding this setting, "your user is not in the net.ipv4.ping_group_range allowed groups, no ICMP functionality" ?
Compatibility Report
Hunt: Showdown (594650)
System Information
- GPU: RTX 3070 TI
- Driver/LLVM version: nvidia-525.89.02_1
- Kernel version: 6.1.14_1
- Full System Info Gist
- Proton version: Proton Experimental or 7.0-6 (and GE-Proton-49 and Proton 6.3 etc)
I confirm:
- [x] that I have checked whether there are updates for my system available.
Symptoms
Upon launching the game, it immediatly goes to a popup that says: Easy Anti-Cheat Hash Catalogue not found.
Troubleshooting steps already taken:
Reinstalled the game Installed Proton EAC from steam library Verified Gamefiles
Reproduction
Launch the game
Setting VRamUsage to 100 in steamapps/common/Hunt Showdown/user/profiles/default/attributes.xml seems to solve the LOD issue.
seems to solve the LOD issue.
@grego9 It's just postponed it a bit by adding 10% more VRAM. But generally it fixes nothing. Maybe on some setups with 6+ gb of VRAM it can make the issue not so painful but it is still there.
seems to solve the LOD issue.
@grego9 It's just postponed it a bit by adding 10% more VRAM. But generally it fixes nothing. Maybe on some setups with 6+ gb of VRAM it can make the issue not so painful but it is still there.
This matches up with my findings I'm running a GTX 1660 Super with 6GB VRAM and I've tried all the suggested fixes/tweaks.
Sometimes it takes a while to happen other times it happens as soon as you go into a building or traverse the map to a different compound.
It's a visual nightmare on my 1060 3GB
Can confirm excessive VRAM usage with Nvidia GTX 1660 Ti using driver 525.85.05. Game looks like TF2 running on Pentium 4.
Started happening to me after a system update the other night. https://pastebin.com/q6vJfrtT
Hunt: Showdown stopped properly loading textures on Proton Experimental
Issue transferred from https://github.com/ValveSoftware/Proton/issues/6616. @hatani posted on 2023-03-14T14:56:32:
Compatibility Report
- Name of the game with compatibility issues: Hunt: Showdown
- Steam AppID of the game: 594650
System Information
- GPU: RX 6800XT
- Driver/LLVM version: mesa 23.1.0-devel
- Kernel version: 6.1.15-100
- Link to full system information report as Gist: https://gist.github.com/hatani/f1c448f205ebd0be3a44707a36dfa25d
- Proton version: Proton Experimental
I confirm:
- [x] that I haven't found an existing compatibility report for this game.
- [x] that I have checked whether there are updates for my system available.
Symptoms
Since Sunday (12-Mar-2023) game stopped to load textures. Sometimes some, sometimes all, first game usually there were textures upon loading, started to vanish after running through map for a while. I've tried reinstall/files verification/config reset/GFX settings reset ingame /various changes of GFX settings ingame, nothing really helped. After switch from Proton Experimental to Proton 7.x, I see no issues with the textures. The game was running perfectly fine until Sunday about noon for at least a week on Proton Experimental.
Reproduction
Use proton experimental, load the game, run a bit to see if textures go missing.
It's the same issue that was actual from the start. But now it is reproducible on any gpu with any VRAM amount. Here I was add the new info about the possible reasons: https://github.com/doitsujin/dxvk/issues/3265#issuecomment-1468879110
Seems like all LOD problems are fixed by the latest dxvk commits. Probably the only problem it has right now is the gamma slider.
Anyone else seem to have random issues with in game audio chat as well?