Zuma Deluxe (3330)
Whitelist Request
- Name of the game to be whitelisted: Zuma Deluxe
- Steam AppID of the game: 3330
System Information
- GPU: Radeon RX 460
- Driver/LLVM version: 4.5 (Compatibility Profile) Mesa 19.0.8
- Distro version: Ubuntu 19.04 (64 bit)
- Full system information report
- Proton version: 4.11-3
I confirm:
- [x] that pressing the
Playbutton in the Steam client is sufficient. - [ ] that runtime config options are necessary to run the game.
- [ ] that no workarounds other than PROTON_* env variables are necessary.
Issues
- [ ] I haven't experienced any issues.
- [ ] There are no issues left open for this game.
- [x] Although I consider the gaming experience equal to Windows there are remaining issues:
When playing fullscreen + custom cursors, the pause menu is slow. But playing with custom cursors off or in windowed mode works completely fine, and it's not totally unusable from the pause lag. Besides this really minor problem, I haven't experienced any issues. Played the game all the way up to stage 5. None of the options crash anything, alt-tabbing is flawless, no errors.
Mouse problem with Zuma Deluxe under Linux
Issue transferred from https://github.com/ValveSoftware/Proton/issues/4129. @khvolk posted on 2020-08-14T11:40:33:
Proton Version 5.0-9
I am running Zuma Deluxe on my Notebook Lenovo E14 (2. Gen, Ryzen 4000) with Manjaro Linux (Plasma Desktop). The Game runs well and the aspect ratio is 4:3. The mouse cursor can be moved outside the screen into the black borders left and right. If this happens, you cannot shoot any more. It is blocked: very annoying. Any idea how this can be solved?
Bad Initialization makes Zuma Deluxe nearly unusable
Issue transferred from https://github.com/ValveSoftware/Proton/issues/7863. @khvolk posted on 2024-06-29T13:56:26:
Zuma Deluxe is an old Popcap Arcade game (Steam AppId 3330). It runs with no issues on my Notebook in a Linux environment on a 640x480 Resolution. The Display is 16:9 with a resolution 1920x1080.
The only problem is, that the mouse cursor can move over the bounds of the game field. Normally the shooting system of the game follows the mouse cursor. And the shooting is done with the left mouse button. But when the mouse cursor has left the the game field, (see screen dump attached to this mail) this mechanic is blocked and you can not play.
It is needed, that the mouse cursor is locked to the 640x480 playing field.
AMD Ryzen 5 4500U with Radeon Graphics Wayland (same with X11) ThinkPad E14 Gen 2 Endeavour OS 6.9.6-arch1-1 x86_64
it doesn't accept keyboard input for me in wayland so I refunded it