GameNetworkingSockets
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(Linux) Fails to compile on latest version of protobuf
GameNetworkingSockets fails to compile after updating arch linux. In src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp SteamNetworkingIdentityToProtobuf gives No member named 'c_str' in 'std::basic_string_view<char>. Did something change with protobuf? It was compiling without issues just a few weeks ago.