GameNetworkingSockets
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missing `GetConnectionRealTimeStatus` in flat
Also, the documentation is outdated. It is still based on the old API.
@zpostfacto perhaps it would be nice to ensure the flat header is valid by implementing something in https://github.com/ValveSoftware/GameNetworkingSockets/blob/master/tests/test_flat.c ?
fixed by #248 https://github.com/ValveSoftware/GameNetworkingSockets/pull/248