GameNetworkingSockets icon indicating copy to clipboard operation
GameNetworkingSockets copied to clipboard

P2P test in symmetric mode not working

Open rafadsm opened this issue 3 years ago • 1 comments

The first peer trying to connect gets this error after the second peer tries to connect:

src\steamnetworkingsockets\clientlib\../steamnetworkingsockets_internal.h(767): Assertion Failed: !IsLocked()
Assertion failed: !"TEST FAILED", file GameNetworkingSockets\tests\test_common.cpp, line 46

Second peer still trying to connect while first peer crash

i get this error in current branch and release versions v1.4.1 and v1.4.0, but works fine in v1.3.0

Steps to reproduce: Just execute test_p2p.py and will fail in symmetric mode Im using WebRTC enabled.

rafadsm avatar Jul 06 '22 11:07 rafadsm

Hm, thanks for this report. I thought we had a continuous integration step to test that. Will investigate when I have a chance.

zpostfacto avatar Jul 06 '22 19:07 zpostfacto