ValveResourceFormat
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Light Probes not working on AMD GPU
Reproduce steps for AMD devs
- AMD gpu
- Download https://valveresourceformat.github.io/
- Open texture file found here: simple_3d_texture.zip
- Should have colors instead of black. Console should not have any [OpenGL] [High Api Error] messages.
Describe the bug
Latest unstable build from https://valveresourceformat.github.io/
After replacing DSA immutable texture storage calls with older API:
Latest driver.
Relevant log output or exception with stacktrace
[OpenGL] [High Api Error] glTextureStorage3D has generated an error (GL_INVALID_OPERATION)
[OpenGL] [High Api Error] glCompressedTextureSubImage3D has generated an error (GL_INVALID_OPERATION)
[OpenGL] [High Api Error] glTextureStorage3D has generated an error (GL_INVALID_OPERATION)
[OpenGL] [High Api Error] glCompressedTextureSubImage3D has generated an error (GL_INVALID_VALUE)
The patch to fix the issue looks like this:
It is fixed with future AMD driver (March or May).
Do you have a link or something?
https://community.amd.com/t5/newcomers-start-here/opengl-issue-with-texturestorage3d/m-p/670463/highlight/true#M2990
New AMD Software: Adrenalin Edition 24.6.1 is out today and this issue appears to be fixed in it.