Valkyrien-Skies-2
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Compat issue with Create Big Cannons
Mod Name
Create Big Cannons
This issue occurs when only Valkyrien Skies, addons, and the mod I have specified are installed and no other mods
- [X] I have tested this issue and it occurs with only Valkyrien Skies, addons, and the mod I have specified
Minecraft Version
1.20.x
Mod Loader
Forge
Issue description
Hello! I've encountered a small but extremely annoying bug when using Create Big Cannons. When you build an autocannon that is player controlled when on a VS/Eureka ship, a normal sized player becomes unable to aim the gun because they cannot see, the controls still work. The player's view is of the inside of the recoil spring/or breech, whatever is the block on the cannon mount crossbar. You cannot see outside the cannon block at all.
I say normal sized player because it turns out that using the Origins mod, players that are 1 block tall basically just ride on top of the autocannon and can aim just fine xD
Issue reproduction
Steps to reproduce: 1.20.1 Forge/NeoForge Create v0.5.1.f (+Kotlin) Create Big Cannons v0.5.4-nightly Valkyrien Skies 2 v2.3.0-beta.5 VS Eureka v1.5.0-beta.3
Step 1: Build a basic airship (wooden plank platform, helm, some balloons and assemble by shift right clicking the helm) Step 2: Build a basic autocannon consisting of 2 barrels, a recoil spring(this should be the block on the mount crossbar), and a breech, right click with wrench to make it player controllable Step 3: assemble the cannon and take control of it
If done correctly your vision should be entirely obscured by the gun.
Logs
I also suffer from this issue
Known issue, it's just not getting fixed rn, because VS2 is going through a rework for the vs-api update
Fix in #922
Issue persists in the latest version
Fix in #922
Actually, this bug was fixed in https://github.com/ValkyrienSkies/Valkyrien-Skies-2/pull/847. #922 Fixes CBC shell interaction with VS2 ships.