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Is there a way to make the ships damageable by explosions?

Open zderApfel opened this issue 1 year ago • 3 comments

Currently explosions ignore them.

zderApfel avatar May 18 '23 17:05 zderApfel

What sort of damage do you mean? Like the ship falls out of the sky? Some of the blocks get removed as though it were a physical stationary block? This would require a lot of new code to find the blocks that were potentially affected by explosions and then treat them like Minecraft does. Easiest would be to just /kill the ship in an explosion (and I bet you could do this using KubeJS), but I assume you don't want that.

firemaster1294 avatar May 28 '23 05:05 firemaster1294

Thanks for the response:

So I actually discovered after posting this that vanilla explosions DO damage the ship, it's just that specifically explosions from Crayfish's Gun Mod don't (the bazooka in that mod can normally destroy blocks)

If this is something that's not possible to do on your I understand and I appreciate the consideration.

zderApfel avatar May 28 '23 15:05 zderApfel

I find Prelaw's Blocky Siege to be great for putting cannons onto the ships, and they will damage other ships.

Aedremor avatar Jul 07 '23 03:07 Aedremor