godot-orchestrator
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Ability to duplicate functions
Description
It would be nice if you could duplicate functions. Let's say you have two movement systems that use similar (but not identical) logic you may wanna copy most of the logic to the other function. So it'd be nice if you could duplicate a function.
Implementation ideas
No response
Are you looking to duplicate the function & its nodes or just the function stub, i.e. the name, arguments, and return?
Function with it's nodes.