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When using highlight connections, wire highlighting does not seem to reset.

Open Naros opened this issue 1 year ago • 2 comments

Describe the bug

When using the highlight connections option, the highlight resets for the nodes, but the connection wires do not seem to reset under certain conditions and use cases:

image

Expected behavior

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Actual behavior

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How to Reproduce?

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Godot full version

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Orchestrator version

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Additional information

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Naros avatar May 19 '24 13:05 Naros

So this seems to happen when adding knots to the connection wires.

Naros avatar May 27 '24 18:05 Naros

@eobet, this is in part to a Godot 4.3 bug with the new GraphEdit changes that break compatibility with Godot 4.2: https://github.com/godotengine/godot/issues/92443

Naros avatar May 27 '24 20:05 Naros