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Make key bindings configurable

Open Naros opened this issue 1 year ago • 1 comments

Description

The editor has an EditorSettings section where short-cuts can be configured. Can Orchestrator submit key bindings and allow the user to configure those here?

Implementation ideas

No response

Naros avatar May 19 '24 13:05 Naros

The Editor > Editor Settings > Shortcuts are not accessible to GDExtension unfortunately. In addition, there are bugs where adding custom actions to InputMap do not refresh the Godot Editor, causing the entries to be invisible until the editor is restarted. // cc @eobet

Naros avatar May 27 '24 17:05 Naros