godot-orchestrator
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Make key bindings configurable
Description
The editor has an EditorSettings section where short-cuts can be configured. Can Orchestrator submit key bindings and allow the user to configure those here?
Implementation ideas
No response
The Editor > Editor Settings > Shortcuts are not accessible to GDExtension unfortunately. In addition, there are bugs where adding custom actions to InputMap do not refresh the Godot Editor, causing the entries to be invisible until the editor is restarted. // cc @eobet