Vaclav Elias
Vaclav Elias
This would help with examples discoverability. For example, when you search for `AddDirectionalLight` it could find not only API but also examples.
``` var commandList = GraphicsContext.CommandList; commandList.RenderTarget.Save(commandList, stream, ImageFileType.Png); ```
# Stride Contributor Workflow Make sure you are familiar with our main [GitHub Stride](https://github.com/stride3d/stride) page. The following steps might work for you in many scenarios if you are new to...
https://github.com/abagames/111-one-button-games-in-2021/blob/main/README.md
We can start advertising some code only features and examples. Could you do an initial review on these pages? - [x] https://stride3d.github.io/stride-community-toolkit/manual/getting-started.html - I have tested it on clean Win...
From Nicogo in Discord: https://discord.com/channels/500285081265635328/500292370923913222/1171202793193877534 ```csharp public static class Ext { public static T FindFirstObjectByType(this Entity entity) where T : EntityComponent { return entity.Scene.Entities.Select(e => GetInMeOrChilds(e)).FirstOrDefault(a => a != null);...
So one knows how to navigate camera. Maybe, it could be a toggle button to show and hide these instructions.
From **cal**: i tried to use the rendertarget in codeonly, but fail.but it works with make graphicCompostor the editor engine We often need render a 3d model on ui Cound...
https://github.com/gearsin/Stride.Demo.Gizmo/tree/master https://discord.com/channels/500285081265635328/500292370923913222/1180534041204760626