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Change Skeleton3D.get_bone_pose

Open DigitOtter opened this issue 2 years ago • 0 comments

In Godot 4, the Skeleton3D.get_global_pose() function has been removed. It should be replaced with Skeleton3D.get_bone_global_pose().

DigitOtter avatar Oct 09 '22 23:10 DigitOtter