godot-blender
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Error while loading '*.blend'.
Basically as the title says. Whenever I try to create a new inherited scene it gives me this error. I grabbed logs that I think is relevant.
Thanks!
Cannot open file 'res://.import/Player.blend-5b7cbcd268029d5a74c4a5701a4730d9.scn'.
Cannot open file 'res://.import/Player.blend-5b7cbcd268029d5a74c4a5701a4730d9.scn'.
modules/gdscript/gdscript_functions.cpp:774 - Blender import failed with code=127.
Command: /home/paul/Godot/3D RPG/models/player/Player.blend --background --python-expr import bpy; bpy.ops.export_scene.gltf(filepath='/home/paul/Godot/3D RPG/.import/Player.blend-5b7cbcd268029d5a74c4a5701a4730d9.glb',export_format='GLB',export_colors=True,export_all_influences=False,export_extras=True,export_cameras=True,export_lights=True,export_apply=(len(bpy.data.shape_keys)==0))
Output: sh: line 1: : command not found
Same issue
- macOS Monterey
- ARM-Based processor (Apple Silicon M1 Pro)
- Godot 3.4.3
- Blender 3.0.1 and 2.93.8
Cannot open file 'res://.import/qbe.blend-52ac478b4083ff3be3a50c42525cfa95.scn'.
Failed loading resource: res://.import/qbe.blend-52ac478b4083ff3be3a50c42525cfa95.scn. Make sure resources have been imported by opening the project in the editor at least once.
Failed loading resource: res://blend/qbe.blend. Make sure resources have been imported by opening the project in the editor at least once.
editor/editor_data.cpp:531 - Index p_idx = 1 is out of bounds (edited_scene.size() = 1).
Cannot open file 'res://.import/qbe.blend-52ac478b4083ff3be3a50c42525cfa95.scn'.
Running [/Users/jferdelyi/Documents/Godot/JLP/blend/qbe.blend, -b, --python-expr, import bpy; bpy.ops.export_scene.gltf(filepath='/Users/jferdelyi/Documents/Godot/JLP/blend/qbe.blend.glb')]
modules/gdscript/gdscript_functions.cpp:774 - Command `[/Users/jferdelyi/Documents/Godot/JLP/blend/qbe.blend, -b, --python-expr, import bpy; bpy.ops.export_scene.gltf(filepath='/Users/jferdelyi/Documents/Godot/JLP/blend/qbe.blend.glb')]` failed with code: 127
core/os/file_access.cpp:626 - Condition "!f" is true. Continuing.
Cannot open file 'res://.import/qbe.blend-52ac478b4083ff3be3a50c42525cfa95.scn'.
I appreciate the reports! This now a built-in feature of Godot Engine 4.0. Archiving old issues. Please post bug reports to https://github.com/godotengine/godot/issues.