Urs Zeidler
Urs Zeidler
In the chummer resources they simply use an other source book, and as we import/transform these resources we also have a german core rule souce book, and I'm not sure...
Later I will take a look, thanks.
in game play this is the ExtendetDataAware interface which can store those kind of information. https://github.com/UrsZeidler/shr5rcp/wiki/runtime-model#extendetdataaware
The Trainings times are managed in the character diary, where you can add training time for a character advancements. https://github.com/UrsZeidler/shr5rcp/wiki/character-diary
This would be great, I start writing a wiki page. I also have some examples done. A quite raw version of the wiki page: https://github.com/UrsZeidler/shr5rcp/wiki/lifemodule-generator @DaFranker Does this page makes...
I have made a simple M2T transformation to print out the generator system. These are the modules we already have defined: nationality - UCAS General nationality Karma: 15 time: 0...
We need to define an attribute for it.
For this we need also to resolve a design flaw as the generator get lost if the character is exported. After committing the generator need to be stored in the...
We need an other abstract generator to collect the basic rules. As we will have some more generator systems.
Some issues resolved, the generator is now stored in the character after committing.