CharMorph
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[Feature Request] Workflow to retarget alt topo to base topology.
Currently one of the limitations of developing characters for Charmorph is that any edits to a character's topology means redoing a large part of the character. Alt topo fixes this on a user level. as it can retarget morphs, rigging, shape keys and much more. However this doesn't change the base. The idea is that a developer can use Alt topo function to rewrite the base of the character. Saving hours of manual work.
So for a real world example. I want to redo Tearline and Lacrimal Caruncle for Vitruvian, which requires changing the topology. I can make the changes I want to and, I can use Alt topo to rig and morph it. But if i want to update the base topology to use the new one, I have to redo it from scratch.