OkZoomer
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Performance while zoomed in
When using this mod to zoom in, the framerate does not increase.
However, when changing the FOV from 110 to 30, the FPS goes up by a lot (presumably due to culling parts of the world that are offscreen).
This behaviour occurs both with and without sodium being installed.
Is there a way to make the game get an accurate FOV value and apply more culling?
Hm, this explains why there hasn't been a need to refresh the terrain when zooming out anymore; I might end tackling this once I redesign the entire mod