updater
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QML based updater to install, update and launch the Unvanquished game.
On Linux: ``` $ ./updater2 QFontDatabase: Cannot find font directory /opt/Qt5.8-static-release/lib/fonts. Note that Qt no longer ships fonts. Deploy some (from http://dejavu-fonts.org for example) or switch to fontconfig. ```
currently updater does not handle http redirect, it may be convenient to support them so we can update url in the future without using [teapots](https://forum.nginx.org/read.php?10,284678).
I truely believe the updater's vocation is to become the Unvanquished launcher, while the Dæmon engine would be an updatable component like cgame or a map. I would like to...
During game update, sometimes the count of downloaded data goes down. For example it shows 514.1 MB downloaded one moment, then 513.9 the next.
With the recent work being done on CI for the engine, is there a possibility we could introduce nightly builds players could optionally use (with the usual warnings of dragons...
Removing any of the files in the game's folder, then starting the updater, does not result in the updater downloading those files, instead it just starts up daemon as is....
This results in updater failing after reinstalling (unless one manually presses the settings button at startup, which is not an intuitive solution to this issue) due to it still expecting...