NoClippy
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Geirskogul drift due to ping
Hi, just wondering if the solution for this is within NoClippy's capabilities. When Dragoon exits Life, the time at which Nastrond switches back to Geirskogul and allowing the player to use it is dependent on ping. Here is an example where left is 10ms and right is 300ms. The players exit Life at 1:37 and every minute after. Comparing these timestamps to the previous cast 30s prior illustrate the delay.