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Log physics operations caused by players

Open forkiesassds opened this issue 4 years ago • 1 comments

Currently if you have physics enabled someone can use TNT or Fire to destroy buildings and leave no or minimal traces in BlockDB, which is a problem if you have physics enabled in some worlds.

The solution would be is to log each physics operation started by a player and put it to BlockDB so someone can use /UndoPlayer to undo large scale griefs done using physics blocks.

forkiesassds avatar Feb 20 '21 15:02 forkiesassds

Problem with logging physics is that it would create a tonne of BlockDB entries, and constructs such as door loops would never stop adding more BlockDB entries

UnknownShadow200 avatar Feb 22 '21 12:02 UnknownShadow200