ClassiCube
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Raspberry pi 4 rendering issues
Cheesse: i also get some rather interesting graphical glitches
Cheesse: basically the gui is affected by fog and mouse movement and enabling circular entity shadows divides fps by 5
Reported to occur both with CC_BUILD_GLMODERN
and without it.
Works fine on real hardware with a pi 3B+. I wasn't able to reproduce this issue with Raspbian in QEMU-arm either.
why is the gui inside the ground?
No idea, I couldn't reproduce this.
In the code the GUI is drawn at Z = 0, ignoring depth buffer, and without fog. And yet somehow here the GUI is rendered using the complete opposite of those three behaviours.