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Raspberry pi 4 rendering issues

Open UnknownShadow200 opened this issue 4 years ago • 2 comments

Cheesse: i also get some rather interesting graphical glitches Cheesse: basically the gui is affected by fog and mouse movement and enabling circular entity shadows divides fps by 5

image

Reported to occur both with CC_BUILD_GLMODERN and without it.

Works fine on real hardware with a pi 3B+. I wasn't able to reproduce this issue with Raspbian in QEMU-arm either.

UnknownShadow200 avatar Dec 08 '19 09:12 UnknownShadow200

why is the gui inside the ground?

TheAwesome98-Real avatar May 08 '20 11:05 TheAwesome98-Real

No idea, I couldn't reproduce this.

In the code the GUI is drawn at Z = 0, ignoring depth buffer, and without fog. And yet somehow here the GUI is rendered using the complete opposite of those three behaviours.

UnknownShadow200 avatar May 08 '20 11:05 UnknownShadow200