ClassiCube
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Can't climb up rope above water/lava
[rope] [rope] [rope] [water]
Trying to climb up the ropes won't work.
"if (touchWater || touchLava) {" "} else if (useLiquidGravity) {" "} else if (entity.TouchesAnyRope()) {" "} else if (entity.onGround) {"
If the entity is touching water, or using liquid gravity, the TouchesAnyRope check is never done. I checked in ClassicalSharp, but I assume the basic structure of the code is the same. Therefore, if you are touching water/lava, or using liquid gravity, the code never actually reaches the point where it checks whether you are touching rope.