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Blocks below one water block should be brighter.

Open CybertronicToon opened this issue 9 years ago • 3 comments

In original classic, blocks below one water block are more lit up then they are in ClassicalSharp. The reason for this is probably so the shores don't look as dark.

CybertronicToon avatar Jan 30 '17 20:01 CybertronicToon

Actually it turns out the java client just made top faces below non-full blocks lit __watermethis Unsure if worth reproducing.

UnknownShadow200 avatar Jan 31 '17 09:01 UnknownShadow200

If it is added, it should probably be added for only liquids. Original classic didn't have non-full blocks you could see through.

CybertronicToon avatar Jan 31 '17 09:01 CybertronicToon

Added for water as of 48bf0e3eddf544e6ef80e802c23c9fafa9e704d3, but not for other blocks like slabs

UnknownShadow200 avatar Sep 11 '22 12:09 UnknownShadow200