ClassiCube
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Blocks below one water block should be brighter.
In original classic, blocks below one water block are more lit up then they are in ClassicalSharp. The reason for this is probably so the shores don't look as dark.
Actually it turns out the java client just made top faces below non-full blocks lit
Unsure if worth reproducing.
If it is added, it should probably be added for only liquids. Original classic didn't have non-full blocks you could see through.
Added for water as of 48bf0e3eddf544e6ef80e802c23c9fafa9e704d3, but not for other blocks like slabs