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Request: Wii U gamepad support for Wii version

Open IceBaronTwinAcc opened this issue 10 months ago • 3 comments

Hello, devs of Classicube! (if you are reading this) It appears that the Wii U port of Classsicube is completely broken on real hardware and doesn't get past the launcher. I think it would be great to add gamepad support for the Wii version so it would be possible to make a Virtual Console injection and launch it on the Wii U and use the gamepad for controls (as the current Wii version requires a Wiimote or a Wii controller), as I think it's easier than fixing the entire port. I'm pretty sure I saw a C library to support this feature, but I can't find it now though...

IceBaronTwinAcc avatar Feb 14 '25 09:02 IceBaronTwinAcc

Do you know which apps support this sort of functionality?

Fixing the Wii U port probably just requires finding the 1 or 2 difficult to find simple oversights as:

  • It works fine in emulators
  • The launcher is rendered as a 3D scene (unlike all other ports which draw it directly to the screen), so the 3D graphics code already at least mostly works

UnknownShadow200 avatar Feb 14 '25 11:02 UnknownShadow200

To my knowledge, Nintendon't (Gamecube game launcher for Wii & vWii) has this functionality. I'm not aware of other homebrew programs which also have support for gamepad.

IceBaronTwinAcc avatar Feb 18 '25 09:02 IceBaronTwinAcc

I saw this title and it caught my attention knowing that this exists https://gbatemp.net/threads/play-super-mario-galaxy-2-using-the-wii-u-gamepad.611282/ now idk how they did it exactly but I want to share that it is possible

gfrhj avatar Mar 31 '25 04:03 gfrhj