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A large amount of fullbright blocks lags out the user in 1.3.7.

Open kilgorezer opened this issue 11 months ago • 3 comments

Exactly what the title says. I found this bug in 4d+freebuild on The Gaming Bunch, but I temporarily fixed it by removing fullbright from the false sky.

kilgorezer avatar Jan 15 '25 05:01 kilgorezer

Can you please provide a sample .cw with this issue

UnknownShadow200 avatar Jan 15 '25 06:01 UnknownShadow200

This is because the fullbright blocks are casting light at a level of 15, which takes a long time to calculate when there are a lot of blocks. You can reduce the lag greatly while keeping the texture fullbright using /lb edit [id] lavalight 1

Goodlyay avatar Jan 15 '25 08:01 Goodlyay

Can you please provide a sample .cw with this issue

Here is a zip file containing an older copy of the map: laggymap.cw.zip

kilgorezer avatar Jan 15 '25 22:01 kilgorezer