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wall absorption coefficient not affecting the results

Open thinklikeanarchitect opened this issue 2 years ago • 5 comments

I have just started to use Noise Modelling 4.0 software. It is really easy to use and very fast. I have just had an issue with "wall absorption coefficient" which is an optional field in the wps block of “noise emissions from traffic”. The absorption value does not affect the resulting noise maps. I have tried different values between 0 and 1, but nothing changed. I am trying to see the effect of a noise barrier and therefore this coefficient is very important. By the way, I have drawn noise barrier as a polygon, because only line does not considered by the software even if I have given it a height. I have tried to change the thickness of the barrier, but nothing changed even after.

Last, it may be a feature request that there should be a different field except from the “buildings” for the noise barriers. Otherwise you have to use the same coefficient for buildings and noise barriers, because you need the merge both geometries to use as “buildings”.

Could you please help me with this?

thinklikeanarchitect avatar Aug 20 '22 04:08 thinklikeanarchitect

Welcome to the noise-planet community !' first issue

github-actions[bot] avatar Aug 20 '22 04:08 github-actions[bot]

Hi @thinklikeanarchitect and thanks for your message. We were not aware of the problem you are facing. In order to try to help you, would you have more elements to send us (data, logs, ...)?

gpetit avatar Aug 23 '22 14:08 gpetit

Hi,

The corresponding "buildings, roads, lw_roads and receiver" files are in the attachment. Moreover, I have changed wall absorption coefficent from 0.1 to 0.9 correspondingly (map and map2 files), however resulting contour maps are exactly same. You can reproduce the same with the attached files.

wps_builder_file.txt

CONFIG.zip .

thinklikeanarchitect avatar Aug 23 '22 18:08 thinklikeanarchitect

Thanks, we will have a look

gpetit avatar Aug 24 '22 13:08 gpetit

Thank you, by the way, I have created a simple tutorial video for beginners: https://youtu.be/DvIT9zX4S3w

thinklikeanarchitect avatar Aug 24 '22 14:08 thinklikeanarchitect

Hi,

Have you ever had a chance to look at the issue?

thinklikeanarchitect avatar Sep 06 '22 14:09 thinklikeanarchitect

Hi,

We have cnossos unit test that is checking wall absorption and there is no issue. Maybe if you provide your test case ?

nicolas-f avatar Sep 06 '22 15:09 nicolas-f

Sorry didn't see the attached files. We will test it when we will have the time and give you a feedback here.

best regards

nicolas-f avatar Sep 06 '22 15:09 nicolas-f

Thank you.

On 6 Sep 2022 Tue at 18:04 nicolas-f @.***> wrote:

Sorry didn't see the attached files. We will test it when we will have the time and give you a feedback here.

best regards

— Reply to this email directly, view it on GitHub https://github.com/Universite-Gustave-Eiffel/NoiseModelling/issues/499#issuecomment-1238279312, or unsubscribe https://github.com/notifications/unsubscribe-auth/AFNSYEIIEOO2VGUSCFZQL2LV45MP5ANCNFSM57CSPAOQ . You are receiving this because you were mentioned.Message ID: @.*** com>

thinklikeanarchitect avatar Sep 06 '22 15:09 thinklikeanarchitect

Thank you, by the way, I have created a simple tutorial video for beginners: https://youtu.be/DvIT9zX4S3w

Thanks a lot for the tutorial, we will put a link to it online!

P.S. Did you see the NM days ? https://github.com/Universite-Gustave-Eiffel/NoiseModelling/discussions/500

pierromond avatar Sep 12 '22 10:09 pierromond

I have missed the NM days, unfortunately, but I am preparing an article using NM and let you know when it is published. Thank you for your support.

thinklikeanarchitect avatar Sep 15 '22 17:09 thinklikeanarchitect

You can still join us today if you want ! Just send us your e-mail (contact @ noise-planet.org) to receive the invitation link.

pierromond avatar Sep 16 '22 07:09 pierromond

I've looked into it. The sound source is in collision with the wall, you should offset the sound source a little from the wall.

image

There is very little difference because for this receiver the main contribution is direct sound field (not visible in iso contours)

nicolas-f avatar Sep 20 '22 08:09 nicolas-f

resolved

nicolas-f avatar Oct 17 '22 08:10 nicolas-f