URP-Defender-Character-Demo
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skin shader incompatible with forward+ AND SRP Batcher
The awesome skin shader blinks a lot when it's used in forward+ I acheive to make it work by disabling the SRP Batcher https://forum.unity.com/threads/gameobject-texture-flickering-in-2022-3-8f-on-forward-with-srp-batcher-on.1494173/ But that's pretty bad in term of performance, would there be a way to adapt it ? Thanks :)