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skin shader incompatible with forward+ AND SRP Batcher

Open jonathanHardy opened this issue 1 year ago • 0 comments

The awesome skin shader blinks a lot when it's used in forward+ I acheive to make it work by disabling the SRP Batcher https://forum.unity.com/threads/gameobject-texture-flickering-in-2022-3-8f-on-forward-with-srp-batcher-on.1494173/ But that's pretty bad in term of performance, would there be a way to adapt it ? Thanks :)

jonathanHardy avatar Feb 14 '24 17:02 jonathanHardy