ShaderGraph_ExampleLibrary
ShaderGraph_ExampleLibrary copied to clipboard
A library of Shaders created using Unity's Shader Graph.
Cant seem to open this project in Unity 2019.1.9 everything comes up purple and I cant create a render pipeline asset, even after installing RP core, lrp and shadergraph packages

using "com.unity.render-pipelines.lightweight": "5.6.1", "com.unity.shadergraph": "5.6.1" and "com.unity.render-pipelines.lightweight": "5.13.0", "com.unity.shadergraph": "5.13.0", ios build arfoundation 2.2 How make it work in 2019? 
In the source of the shadergraph project, there is ShaderGraph/TestbedAssets/ It contains some very interesting examples like PartyPreview.ShaderGraph that is a terrain shader, but if you installed Shader Graph with...
There appear to be stripes in the new version. Using `-0.05` instead of `-0.5` for the X and Y axis for the light direction appear to fix this issue to...
I declared vector1 property "Dissolve" in Shader Graph, when i change it from "Default" to "Slider", it gets updated in material asset and not in object in the hierarchy. ...
When I use this ShaderGraph and set the GameObject scale.x to -1, the light starts displaying upside down. I duplicated the normal map shader and set the "Two Sided" property...